Year: 2000
-
Microsoft says Mac and PC… of course!
Thanks once again to Luxor, of the Vault Network, who found this Microsoft press release that confirms Bungie’s commitment to bring Halo not just to the Mac, but to PCs. Silly rumors going around… as Ed Fries says,”We are particularly pleased to honor Bungie’s commitment to make ground-breaking games like ‘Halo’ available to gamers on…
-
“Rock on!” says Alex
For those who missed our MacWorld NY 2000 page,we’ll point you over to the Day 1 wrapup, which includes a movie capturing Alex Seropian promising Halo for the Mac to all b.org fans. Check it out!
-
Halo news job offered
fAT1 has posted a requeston our forum for someone willing to post Halo news to a British gaming site. Check it out… could be fun!
-
Light days…
Light news day today… all day at MacWorld, with very little Halo news! Keep your eyes peeled, though, for tomorrow is the Fanfest!
-
Did ATI know about the Mac/PC decision?
Spotted by luxor, of Halo Vault: In the press release for the ATI Radeon card (dated July 17, 2000), ATI touts Radeon’s gaming prowess by listing some of its “unique features”:”3 Texture Units – The only card on the market to support 3 texture units, RADEON will speed through games such as Microsoft’s HaloTM since…
-
Halo WILL ship for the Mac
Wow… hard to find a place to update from the show floor sometimes. As you may or may not have read on other sites, the news from the show is positive… Alex Seropian and Ed Fries HAVE confirmed that Halo WILL ship for the mac. I got a chance to snag Alex after the keynote,…
-
MacWorld here we come!
Just a heads-up… the entire HBO staff is either at MacWorld this week or on vacation (yeah, we know, bad timing), so updates will be less frequent than usual. We’ll do our best to get some info posted from the floor at MW, but no guarantees. Mail, too, is difficult; we ask you to be…
-
roleplay.halowar.com comes online
Czar Vegeta Renada writes to tell us about roleplay.halowar.com,a new website in which you must roleplay a player character to be allowed to stick around. Interesting concept… take a look!
-
b.net back online
Thanks to Todd Hansen, who noticed that the b.net servers came back online at about 2:15 Bungie Time. Oops! OLD Bungie Time, that is. (Central Time, for all you fuddyduddies that live in the real world.) Myth, anyone?
-
Bungie comes back online, slowly
Bungie returns from the limbo of cross-country moves… bungie.com is back online (although bungie.net doesn’t seem to be yet), and Matt Soell checks in to let us know he’s alive and settled into Redmond, more or less. Oh, and Marty O’Donnell takes potshots at Seattle’s weather. Gettin’ back to normal!
-
Halo-Net closes its doors
Halo-Net, one of the early Halo sites, has decided to call it quits. Alan Stott, AKA Flashback, has put up a short page explaining his reasoning… we wish him the best of luck in his future endeavors. (Thanks to Yrro, of Halo Center, for the heads-up.)
-
Sierra’s PR says Tribes 2 buries Halo
|CARNYL| sends word of an interview with Lee Rossini, Brand Manager at Sierra Studios, over at Tribal War. Lee is in charge of all the marketing for Tribes 2. When he was asked,”Okay. It’s time for a practical exercise in marketing. I’m a fan. You’re the marketing expert. Convince me why I should purchase Tribes2…
-
Halo SETI Team 7-day stats posted
The Halo SETI Marines, far from fading, continue to advance on that 46th position. At the current pace, it will take about 2 more weeks… but TidBITS WILL fall. Crunching continues apace, with almost half the team members submitting at least one unit this week. And watch that Banzif II… the winner of the Frogblast…
-
Storm problems solved after 48 hours
Attacked by the Covenant! Almost all of bungie.org (including, obviously, this site) went offline on Sunday morning, 4 am UTC. Finally, almost 48 hours later, we’re back up and running. No, this had nothing to do with bungie.net or bungie.com going offline… those events happened because those servers are moving from Chicago to Redmond. And…
-
Music on the Xbox
This one’s for Marty. Xbox IGN have an interview with Chanel Summers (Xbox Audio Manager) about game music on the Xbox. Here’s a quote: I see that music for Xbox is going to be amazing, and it’s going to really take off, because as I said audio for console games has not traditionally been great.…
-
John Carmack (id Software) to support linux and MacOS-X
John Carmack (id Software) provides further details about his position on the Xbox Advisory Board in a Slashdot post. John ended with these comments: In any case, talking with MS has no bearing on my development decisions. I’m still using OpenGL, and we are still planning simultaneous releases for linux and MacOS-X. If things work…
-
Wallpaper page updated
Peter Hogan has sent in a new wallpaper for our Wallpaper page. Check it out!
-
Concept Art page updated
In honor of the PCZone scans, we’ve updated our Concept Art page to include all concept art released recently.
-
New art from PCZone Benelux
Our agent in Holland was finally able to get his hands on the PCZone Benelux July 2000 issue, which contains the first of a multi-part Halo preview. We’re still working on permission for the full scans (and a translation), but there were a few new bits of concept art in the spread, including some drawings…
-
CGO preview, part 3
Woohoo! Thanks to Marty O’Donnell, who found the hidden link to part 3 of the CGO Preview buried in previous links. Sorry about the lack of music coverage, Marty… seems like that’s the end, too. Interestingly, this part acknowledges the MS buyout, which the first two parts didn’t. Definitely worth a read!