Archive for October, 2014

Nice bonuses for MCC Purchases from the Microsoft Store

October 16th, 2014
If you choose to buy a copy of The Master Chief Collection from the Microsoft Store, you'll be getting some nice goodies (as long as you also are an Xbox Live Rewards member). $15 in Rewards credits, plus a super-hard-to-find My Other Car is a Warthog license plate cover, a window decal, and the Boom skull for Halo 2 Anniversary. Sweet! Thanks, Nevan.(Louis Wu 18:43:01 UTC)

Bungie Bounty – Ninja Edition

October 16th, 2014
Let justice be done.

Halo 3 – One Sided Scarab Assault Gameplay

October 15th, 2014
Gamecheat13 let us know that he's uploaded more 'Scarab Assault' (multiplayer Assault with a Scarab on one side) gameplay - the editing ins't great, but the gameplay ROCKS. (It should go without saying, but this is only functional on modded Xboxes.) Go check it out!(Louis Wu 22:20:20 UTC)

ASE Ep. 137 Marathon EVIL 15: Septic Exodus Part 1

October 15th, 2014
Marathon Evil: Septic Exodus

We've finished with the canonical Marathon Trilogy and are moving on to third party scenarios, starting with EVIL. In this scenario, a UESC ship from Tau Ceti runs into a spatial anomaly that sends them far away where we encounter something dark and evil.

Two levels ago we were manhandling moons. Then we had a pool party. Now we're in the sewers doing platform puzzles. Things are not going well.

EVIL can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

EVIL and other third party scenarios for the Aleph One engine can be downloaded here:

We use irons' Co-Op script, which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

EVIL has its own spoiler guide:

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

Marathon,Marathon Infinity (Video Game),Bungie,Bungie Studios (Organization),Cooperative Gameplay (Gameplay Mode),Cooperative Game (Game Genre),Let's Play

Community Focus – StreamerHouse

October 14th, 2014
Always on. Always connected.

Whoomp there it is

October 14th, 2014
IGN released the world's first look at The Master Chief Collection version of Halo CE. There's footage of both the campaign and multiplayer running at 1080p 60fps. Looking hot! Thanks, Moorpheusl9. (mastrbiggy 19:47:06 UTC)

Baby gets a new pair of shoes

October 13th, 2014
It's Tuesday, so it must be time for a cool update... hmm... looking, looking... dang, nothing. Oh, wait! Check out Halo Waypoint - it's gotten a complete overhaul! New organization, new layout - works great on computers AND mobile devices! All the great Halo content, now easier to get to! (Thanks, Grim.)(Louis Wu 15:41:45 UTC)

Hotfix – 10/14/2014

October 13th, 2014 The One About Mythoclast

H2A OST Available for Pre-Order at Amazon

October 13th, 2014
The Halo 2 Anniversary soundtrack is currently available for pre-order on Amazon. As of right now you can only purchase the Audio CD, but I'm sure a digital version will show up soon enough. Neat!(mastrbiggy 20:20:55 UTC)

Preview the H2A Soundtrack

October 13th, 2014
Moorpheusl9 dropped by to let us know that IGN posted 6 preview tacks from the official H2A soundtrack - I'm loving the new version of Impend! Go listen.(mastrbiggy 20:20:13 UTC)

Podtacular 445: First

October 13th, 2014

IGN is giving us the full treatment of Halo news this month as part of their IGN First and we got a feast of a meal to chew on this week.  Starting things off, we were told that Warlord would be the sixth and final map remade for Halo 2 Anniversary.  We also got another look at the Halo Channel, which will be available alongside The Master Chief Collection release and an overview of the major changes taking place to each game.  The launch multiplayer playlists were also announced as well as every achievement under the sun that includes 4000 gamerscore across 403 achievements.  This is a packed week of info, so buckle up Spartan!

Let’s Play Destiny Co-Op #13: The Awoken and Ishtar Collective

October 13th, 2014
The Awoken & Ishtar Collective

Blackstar and Narcogen go to the Reef to visit the Queen and her very odd brother, then go back to Venus to try and find a Vex brain to dissect. On the way, they get distracted by a Public Event, and then ambushed by respawning waves of Vex while Ghost tries to hack a computer, before finally contemplating the word salad that is Destiny's level naming convention.

For complete stats:

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

Destiny (Video Game),Bungie,Bungie Studios (Organization),Cooperative Gameplay (Gameplay Mode),Cooperative Game (Game Genre),Let's Play,First Person Shooter,Shooter Game (Media Genre),Shared World Shooter,Action Game (Video Game Genre),DestinyTheGame,Activision (Video Game Developer)

Eye Candy while you wait

October 12th, 2014
Halo Waypoint has updated their media library for the Master Chief Collection - lots of new screens! Gorgeous stuff in there - I'm loving that tree on Warlord!(Louis Wu 20:57:12 UTC)

Bungie Weekly Update – 10/10/2014

October 11th, 2014
The true meaning of war.

Achievement Bonanza

October 11th, 2014
IGN continues to bring the MCC goodness - today's offering was the complete list of Achievements available in the collection (401 altogether!). LOTS of really cool stuff in there... spend a little time checking the list! Thanks, The BS Police.(Louis Wu 23:07:11 UTC)

MCC Launch Day Multiplayer Playlists Revealed

October 11th, 2014
Yesterday, IGN posted the Launch Day Multiplayer Playlists - if you want to know where you're going to be spending your multiplayer time a bit early, go peruse! Thanks, Moorpheusl9.(Louis Wu 23:04:46 UTC)

A pun, on the forum? Oh, yeah, Grim’s back.

October 9th, 2014
GrimBrother One returned to our forum to announce the latest Halo Bulletin - good to see him around! It contains info about next week's reboot of Halo Waypoint, pics of the upcoming Halo-themed ASTRO A50s, details about the Halo-related content available at New York Comic-Con this week, and the continuation of his very own series - "Canon Fodder". This in-depth look at events in the Halo universe is a fantastic resource, both for newcomers to the extended universe and for folks already immersed - there's so much out there it's easy to forget details. (We're also making one small deviation from the original Bulletin in our local version, for the first time: it seems that the screenshots are no longer presented in both full and thumbnail versions in the Bulletin, you have to follow the Fileshare link and download if you want the big version now. For the time being, we're going to continue supplying both, to save you a bunch of extra clicking.)(Louis Wu 16:12:43 UTC)

Let’s Play Destiny Co-Op #12: A Stranger’s Call

October 9th, 2014
A Stranger's Call

Let's Play Destiny Co-Op #12: A Stranger's Call

Narcogen and Blackstar (especially Narcogen) encounter significant difficulties in facing the new enemies on Venus: the time-traveling robot Vex. As a reward, they get to see the game's first (and perhaps best and possibly only) real cutscene.

For complete stats:

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

Destiny (Video Game),Bungie,Bungie Studios (Organization),Cooperative Gameplay (Gameplay Mode),Cooperative Game (Game Genre),Let's Play,First Person Shooter,Shooter Game (Media Genre),Shared World Shooter,Action Game (Video Game Genre),DestinyTheGame,Activision (Video Game Developer)

The Halo Bulletin: 10.8.14

October 9th, 2014

Outside of the studio, the Pacific Northwest days have begun to get shorter and colder. Within the studio, our days have instead gotten much longer as we push towards the release of Halo: The Master Chief Collection, a major website update, the Halo Channel, and more. As each piece of the puzzle comes together, we’re beginning to not only see the light at the end of the tunnel, but also the full picture of Halo experiences that await, including the new Halo Waypoint, which will actually be here quite soon. Let’s get into it.

A New Waypoint

Last week, we announced that a major redesign is on the way for Halo Waypoint, and this week, we have more details. The new site will feature a wide variety of improvements, as well as a brand new look. For additional details, check out last week’s update.

The new freshness will arrive this coming Monday, 10/13, in the evening hours on the west coast. Because this is a massive update, the forums will become read-only for a period of time, as we’re importing all of your posts and private messages to the new site. The forums will become read-only this Saturday at 10AM PDT, and will return to full (and new and improved) functionality in the early morning hours (PDT) next Tuesday. Moving forward, all new (and imported) forum posts and private messages will feature a new simplified format.

We have new customizable user profile pages, a detailed events calendar, new search functionality, revamped forums, a community landing page, new Halo Universe content and more on the way, and we’re excited to roll everything out. We’ll have an overview of the new features on day one so that you can get nice and comfy right away. See you Monday.

The Medal Chest

You may have heard that we’ve teamed up with IGN to deliver Halo: The Master Chief Collection news all month long, and we kicked things off this past Monday with the announcement of Warlock (now called Warlord) as the sixth re-mastered Halo 2 map. Keep an eye on this page for the latest from IGN First.

Just yesterday, it was announced that we added medals to both Halo: CE and Halo 2 for Campaign and multiplayer within Halo: The Master Chief Collection. There are nearly 100 unique medals in both Halo: CE and Halo 2, which will give you more ways to track your progress and style. If you prefer a classic experience, in-game medal display can be turned off for Halo: CE, and Halo 2 Classic will have the option to toggle between classic medals, modern medals, and “off.” Campaign medals will be awarded for enemy and style kills as part of the unified Campaign scoring system, which is a new variation of the systems in Halo 3, ODST, and Reach.

Additionally, The Master Chief Collection includes a career section in the unified UI that allows you to track stats and accomplishments, and the new Medal Chest is one of the career screens that tracks your accomplishments across multiplayer and Campaign. The Medal Chest includes four categories - custom games, Matchmaking, Campaign, and Campaign playlists, across all games within The Master Chief Collection.


In thinking about multiplayer medal design for Halo: The Master Chief Collection, we wanted to be mindful of how players new and old want to track their accomplishments, and this is one of the reasons we allow medal display for Halo: CE and Halo 2 Classic to be toggled on and off in-game. When medal display is toggled off, medals are still tracked for the Post Game Carnage Report and Medal Chest, so you’ll be able to maintain a record of your accomplishments, even if you prefer the classic look when playing multiplayer.

All original medals from Halo 3 and Halo 4 are included, and legendary medals have been added to each. Halo 2: Anniversary multiplayer will also include new medals for game modes such as Race, Infection, Assault, and Ricochet.

Lastly, we’ve heard and understand feedback from some players who believe medals should represent serious accomplishments, and are happy to announce that each game will support legendary medals including Extermination, Perfection, Steaktacular, Killionaire, and Triple Double. In the Medal Chest, these medals will be designated with the “Legendary” banner, which indicates medals that recognize specific, harder-to-earn accomplishments.

Astro A50 Halo Edition

As we announced earlier this year, we’ve partnered with ASTRO Gaming to bring you the coolest headsets and speaker tags that you’ve ever seen, and we just happened to get our hands on one of the first production models for the Halo Edition A50 Wireless Headset.

Keep an eye out for upcoming pre-order info at

New York Comic Con

We’re deep in the final stages of Halo: The Master Chief Collection development, but we love New York Comic Con too much not to participate. Our own Frank O’Connor will be there Friday to meet you and provide autographs at the Mega Bloks booth from 4:00pm-5:00pm EDT and Dark Horse booth from 6:00 pm-7:00pm EDT.

Additionally, if you’ll be one of the lucky attendees, you can find all sorts of Halo bounties throughout the con. You can find our various items at our partner booths listed below!

Rooster Teeth
Booth # 2309

Booth # 1628

Dark Horse
Booth # 1636
Frank O’Connor Signing – Friday 10/10, 6pm – 7pm EST

Insight Editions
Booth # 1869
Selling new Halo Journal signed by Kiki Wolfkill (only 40 available – they’ll go fast!)

Booth # 1654

McFarlane Toys
Booth # 1528

MEGA Bloks
Booth # 1804
Frank O’Connor Signing – Friday 10/10, 4pm – 5pm EST

Booth # 536

Simon & Schuster
Booth # 1828

Square Enix
Booth # 1813

Booth # 636

Canon Fodder 

Last week, we began a new mini-series entitled “Canon Fodder” with one of our newest 343 Industries writers, GrimBrother One. In the coming weeks, he’ll be taking a look at the stories and events contained in Halo: The Master Chief Collection. If you’d like to catch the intro, head over to last week’s Bulletin. This week, we’re kicking things off by looking at events surrounding the discovery of Installation 04. Take it away, Grim.

Last week, we took a look back at the opening days of the Halo Conflict, covering events that take place largely in Halo: Combat Evolved. Today, we catch back up shortly after the Master Chief and Cortana are introduced to one of the most pivotal figures in the franchise, 343 Guilty Spark, monitor of Installation 04.

SEPTEMBER 21, 2552

343 Guilty Spark convinces the Master Chief that in order to stop the Flood, he must activate Halo, an act only accomplished by acquiring the Index from the center of the Library. The Master Chief procures the Index and is transported back to the control room with Guilty Spark. Before he activates the Halo however, Cortana halts the process and divulges the true purpose of the ring: to destroy all sentient life, thereby starving the Flood. After escaping Guilty Spark and destroying critical pulse generators which would hinder the Halo’s activation, the Chief and Cortana head to a lone Covenant battlecruiser to acquire the captain’s neural interface from the parasitic remnants of Keyes’ Flood-infected body in order to detonate the UNSC Pillar of Autumn’s fusion reactors.

SEPTEMBER 22, 2552

After commandeering a Covenant Banshee to return to the Autumn, the Master Chief and Cortana discover that 343 Guilty Spark has followed them there. The monitor freezes the self-destruction sequence, forcing the Spartan to physically crack the engines in order to destabilize the fusion reactor. Once successful, the Chief and Cortana manage to get to a UNSC Longsword fighter and escape the violent destruction of the ring. In the aftermath of the explosion, they scan the debris field and eventually find a small band of UNSC survivors (Sergeant Major Johnson, Lieutenant Elias Haverson, Corporal Locklear, Warrant Officer Sheila Polaski and even the cryotube-encased body of Spartan Linda-058) aboard a Pelican. Through a series of risky maneuvers, the Master Chief manages to get all of the survivors aboard the Longsword and eventually take control of the Covenant carrier Ascendant Justice, using its impressive slipspace capabilities to quickly return to Reach.

If perhaps you’ve only played the games, those last few details might not seem that familiar to you. If you find your curiosity piqued, you should absolutely check out Halo: First Strike, an awesome novel by Eric Nylund that takes place in between the events of Halo: Combat Evolved and Halo 2. It’s a great place to learn more about what was happening in the universe right after the destruction of Alpha Halo, as well as get the answers to questions that might have come up while playing the games. After all, didn’t everyone want to know how Sargent Major Johnson survived the first game? If you pick up the 2010 re-issue of Halo: First Strike, you’ll also be treated to a few extra bits of very intriguing additions to the fiction at the end of the book. In fact, First Strike’s ancillary additions in particular contains some details that are even more relevant to the current state of the Halo universe, and maybe even certain things to come.

Hope you’ll stick with us as we continue to dive deeper into the countless stories scattered across the galaxy. Until next time…


Screenshot Spotlight: Abandon

Last week, we turned the spotlight on autumn colors. Take a gander at the following Abandon screenshots, and maybe even find inspiration to make your own.

For your chance at being in the next spotlight, take a screenshot featuring Recon armor and tag it with “Recon” and “Halo Waypoint,” and maybe, just maybe, yours will be featured in the next Halo Bulletin!

Frostfall by Sniperoxide

Golden Eclipse. by MEMxxLEGEND

Never Alone by ThomasorusRex

Breakthrough by ComicBeast1212

Abandon by MrMartini85

Infection Inbound by RECEPTOR 17

Sneaky Raider by iTrentz

Raging by Tico Dem0n

And with that, this week's Bulletin comes to a close.

Be prepared for a change of scenery on Monday. We’ll see you then.


Halo Channel Developer Walkthrough

October 8th, 2014
IGN continues their month-long coverage of the Master Chief Collection - today's entry is a look at the Halo Channel, with Kiki Wolfkill providing a developer walkthrough. See what's coming! Thanks, Moorpheusl9.(Louis Wu 22:41:56 UTC)