This week’s news come in the form of tweets and forum posts from Creative Director, Josh Holmes. Late last week, Josh took to Twitter to answer some of the community’s questions regarding Halo 5, some immediate, some to be expanded upon come E3 and leading up to launch. He also replied to a user over on the Team Beyond forums regarding Breakout and bit team play in Halo 5.
We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!
We're once again hemmed in by waterways and key/lock puzzles. At the end, though, we find that Da Vinci's manuscript has been stolen! He blames the locals, but we suspect the Pfhor.
Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:
Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:
We use irons' Co-Op script, which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.
Tempus Irae has its own spoiler guide:
Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:
Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:
Music used in this episode:
"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)
Marathon,Marathon Infinity (Video Game),Bungie,Bungie Studios (Organization),Cooperative Gameplay (Gameplay Mode),Cooperative Game (Game Genre),Let's Play
The Mysteries of Halo 5: Guardians continues to unravel in the latest episode of Hunt the Truth, but also in another image puzzle this past weekend. After a mysterious email was sent to Australians, people everywhere began trying to solve a puzzle that eventually lead to the Halo 5 cover art for the game. The art reveals what appears to be Blue Team, Locke’s team with a couple of familiar Spartans, Chief and Locke in their infamous standoff, and Sanghelios. Ben Giraud’s trip to ONI had it’s own twists with a one-on-one interview with Franklin Mendez, the one who trained John and the rest of the Spartan IIs. Ben’s struggle with the truth would get the better of him and get him fired shortly after, only to be left at home with a decision to follow through on the job, or turn tail and spill the beans. After many recommendations, we’re honored to have Toa Freak on as our special guest.