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Well, at least he stuck the landing….
The latest news about the Halo series of games from Microsoft
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Well, at least he stuck the landing….
Author: King Sakuretsu
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From ducain23:
Here is a great racetrack with smooth turns, awesome jumps, and a perfect elevator, made by FlotownHockey. Enjoy!
Halo is a fictional universe. However, sometimes we catch sight of things in real life that remind us of our favorite science fiction video game franchise. This particular series, titled Halo in Real Life, showcases those very moments. Enjoy the subtle Halo references sometimes spotted when out and about in the real world, and if you have a picture you’d like to submit for possible future inclusion, send it to bsangel[at]halowaypoint.com!

As seen and captured by GravHammerman
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From airguitar901:
I hope you enjoy January’s SingleHaloClips communitytage. Submit your Halo clips, and you just might make it into next month’s montage!
From junegore:
Members of the jggh Games website will be on hand to play Xbox LIVE Gold Members in a Community Playdate on February 10 from 8-11 PM ET, playing Halo: Reach.
jggh Games is a small but growing game community covering worthwhile news, reviews, giveaways and all the latest breaking news from the gaming world. No matter what your game or genre, jggh Games has something to offer everyone.
To participate, send off an invite or friend request to the following gamertags:
• junegore
• bdar5k
• xXR FACTIONXx
• xDFx Skeletor
• DelineatedThe0
• DntMessWitRohan
Hope to see you there!
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From GlazZz ODST:
This is a simple screenshot tutorial for making cool screenshots for you or your clan. Enjoy!
Author: Jedi in Exile
Looking for the details of the February Halo: Reach Matchmaking playlist update? Here are the specifics, in one handy-dandy bulleted list:
• Grifball updated.
Map changes include Radiant being removed and Impact Arena (Grifball) and Sierra Vista (Grifball Dash) being added. One additional change to this playlist is that Blargball variants will now appear in voting slot three only.
• Squad DLC updated.
Squad DLC’s population is dangerously low. To breathe some life into this list, we’re making a few changes. Anniversary maps have been set to optional, and Noble and Defiant maps continue to be required. We have also heard your concerns in regard to a few achievement-friendly game types still being difficult to find. In response to that, we’ve added objective game types to voting slot three.
• Rumble Pit updated to TU settings.
TU game types are our standard Reach Matchmaking settings with the Title Update changes. Those changes are: damage bleed enabled, modified reticle bloom, sword block removed, Armor Lock modified, and Active Camo modified.
• Infection updated.
Map changes include Sword Base being removed and Uncaged replacing The Caged. Also, we’ve noticed some feedback coming from both matchmaking and internal playtests about players getting betrayed by teammates at the beginning of games. Since that sometimes results in a less advantageous respawn position, we’ve removed friendly fire in an attempt to cut down on that particular form of griefing.
• Banshee replaced with Revenant on Breakneck.
• Rocket ’Hog Race weighting reduced in Multi Team.
• Zero Bloom moved to Competitive category, and Beta category hidden.
Zero Bloom Slayer is popular enough to be moved to the Competitive category. We’re working on what will be in the Beta category next, but it needs a little more time to marinate in order to reach its maximum important status. Keep an eye out for its return in the near future.
• Classic game types removed from Anniversary Squad, and One Bomb Damnation moved to Anniversary Classic.
• Team Slayer changes. Make your voice heard!
We are in the process of deciding if the Team Slayer playlist will be updated to TU settings. This continues to be one of the most popular playlists, so we are not taking this decision lightly. In an effort to get player feedback that’s as accurate as possible, we are going to pull voting data over a two-week period.
To do that, we’re removing one of the voting choices. That will leave you with one vanilla choice and one TU choice. We realize that ties default to the highest voting option, so in order to balance the results, vanilla will be the top selection for the first week, and TU will be the top selection for the second week. Once the results are in, we’ll analyze the data and make an informed decision.
• Team Hotshot added to Action Sack.
Team Hotshot is a new game type in which a player’s damage output is tied to the number of successive kills the player has achieved. When you spawn, you’re at level zero. One kill progresses you to level one, the next kill progresses you to level two, and the third kill progresses you to the third and final level. We call this the player’s “heat.” The twist is that players will notice their speed is tied to their heat level.
For more information about the February playlist update, please refer to the 2.2.12 edition of the Halo Bulletin.
To leave feedback on the February Matchmaking Playlist Update, please visit the Matchmaking section of our forum.
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From FBWalshyFTW:
This is a Halo 3 trick jumping montage from the jumping team Path, edited by Joshington, entitled “FORM.” The jumps are great, the theater work is smooth, and the editing does its job. Enjoy!
Some people show their love for Halo by playing the games. Others get a relevant image permanently placed upon their body. Enjoy this particular example of a Halo-related body modification, and if you have a picture you’d like to submit for possible future inclusion, send it to bsangel[at]halowaypoint.com!

Halo tattoo, as seen on DJ Nichol
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From Alex:
This is a spin-off of h0lmb0m’s Halo Medals In Movies series which showcases Halo medals in other video games. To kick off the series, we have Devil May Cry 4, created by Crespo2006. The video starts off somewhat slow, but it quickly ramps up into a rainbow medal-packed frenzy. Enjoy!
From AgentPaperCraft:
Test Night with Crafty is a weekly event dedicated to the forgers of Waypoint as convenient means of testing content for matchmaking consideration. It is also a great way to get constructive feedback on your map variants and game types. Your content will be observed by a secret member who reviews and suggests maps for matchmaking; this could mean thousands may eventually battle on your creations!
Last week’s event was amazing. Please join us this week as we test large-scale Invasion and 6 v. 6 Invasion game types.
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From Jamie:
This machinima is a combination of Halo, World of Warcraft, and other game engines. Enjoy!
Author: Toothy Hyrax
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From stazima and submitted by GrimBrother One:
Trying something a little different. Decided to make an artistic Halo video showcasing the beauty of Halo by employing an effect that makes everything look all miniature (Tilt-Shift). Features gameplay from Halo: Reach and Halo 3. Edited in Adobe After Effects and Adobe Premier Pro. I know it is not nearly a perfect tilt-shift effect but I made an honest attempt at it and I hope you can appreciate that!
Every Monday, we feature a community member who does one or more of the following things: routinely goes above and beyond for their fellow forum members, is a positive and active member of the community, and/or sends me mass amounts of cat pictures. This week our Community Member of the Week is OnyxTech. Read about his Halo preferences below, then hit his profile to see if you can get information about [REDACTED]. Believe me, I’m just as curious as you!

Gamertag: OnyxTech.
Previous or current clan/community: My brother made a clan named UNSC Mercenaries. I help with all of the technical stuff.
Halo games you are currently playing: Halo: Reach.
Favorite map, game type and playlist: Countdown, Slayer, Team Slayer.
Least favorite map, game type and playlist: Boardwalk, Infection, Team Doubles.
Halo weapon specialty/preference: Grenade weapons (Brute Shot, Grenade Launcher), Pistol.
Halo playing style: Driver, CQB.
Anything else we should know? Well I do know about the secret [REDACTED]….
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From petetheduck and submitted by Der Flatulator6:
Last Forger Standing is a multi-week Forge competition following a TV reality show elimination format. These are real contestants in a real contest with a real prize for the winner: 4,000 Microsoft Points!

From Hyokenseisou:
This is my Halo cosplay. The helmet is the Pilot variant, and the visor was hand-molded using an oven and well… hands! The left shoulder guard is the UA/Multi-threat shoulder. The rest of the armor is standard female Spartan Reach armor.
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From BerzerkCommando:
Lara plays the Halo theme on violin. It’s somewhat old, but it’s still good!