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Mystic and Snowtorn Cove at HaloMaps
Dennis Powers points out two new, and decidedly different, Halo CE maps available for download at halomaps.org. Mystic places you in a mist-filled valley with castles hidden behind waterfalls; a unique skybox gives the whole level a different feel. Snowtorn Cove is a winter take on a classic Halo CE map – absolutely worth a run-through. Check ’em out!(Louis Wu 00:36:06 UTC)
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HHMD
Joystiq, in order to brighten your mood a bit, has dug up a few video performances of the Halo theme for your enjoyment. None are new, but they’re nice to have all together! (To be honest, I’d never heard the guitar solo before.) Thanks, 3Suns.(Louis Wu 00:26:41 UTC)
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Rikki Tikki ATV.
Self-deprecating humor works really well when you suck. Check out today’s One One Se7en.(Louis Wu 20:01:37 UTC)
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Don’t Stay
EternalScrappy continues on his MPRRS-passing moviemaking spree; his remake of ‘Don’t Stay’ (song by Linkin Park, action by Bungie and Scrappy) made it through last night. Not a lot of plot – just a well-timed music vid. Great camera work. Grab it in WMP9 format (41.3 mb) or QuickTime format (43 mb).(Louis Wu 19:57:52 UTC)
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3D animations from Major.Dump
Major.Dump has been learning about 3D animations – he’s posted a few of his early works. You’ll find some in this post (local, more easily downloaded versions, including QT, are in this post), and another one here (local versions here). Pretty cool stuff!(Louis Wu 19:36:08 UTC)
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Achronos said there’s a Wraith, too.
PEZ wants to collect all the clues about Halo 3 multiplayer in one place – what better place than a Wiki? Swing by halowiki.net and peruse his starting collection – and if you have other confirmed info, add it!(Louis Wu 19:28:39 UTC)
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Friday’s Fan Fiction
Twenty new pieces available in the Fan Fiction section this week – some big names! Check it out.(Louis Wu 19:20:20 UTC)
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Heavenly maps and nail-biting gameplay
The Halo Humpday Challenge was, once again, internal, and Halo 3-based, rather than Halo 2. KP teases you with tidbits of gameplay for a game you won’t see for a while… and gets in a shot or two at his boss. Fun writeup, as usual, as long as you can get past the envy. Thanks, LoneRanger 2.5.(Louis Wu 18:17:45 UTC)
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Carnage for the Rest… of your clothes.
IceWeasel noticed that you can now buy the Carnage symbol at the Bungie Store – but it’s no longer a sticker, now it’s an iron-on patch. At $3, you should buy a couple; they’d look great on backpacks.(Louis Wu 18:12:10 UTC)
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It’s time for the Mackies
A quick reminder – the Mackies, the annual Machinima Awards, take place this weekend, and the Machinima Festival that goes with them starts tomorrow; you can read articles at both Newsday.com and Wired.com. Halo projects feature prominently in both articles.(Louis Wu 17:53:27 UTC)
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MLG TV – lots of teasers
Bunch of new video content over at MLGPro.com – you’ll find some gameplay stuff linked from Foulacy’s blog, and a nice feature on Dave “Walshy” Walsh (included in the longer trailer in that blog, but available on its own, as well) for the upcoming TV season. Thanks to 3Suns for both.(Louis Wu 17:50:10 UTC)
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Halo 3 Humpday
The second proper Halo 3 Humpday Challenge. This time we played on the same maps featured in the next issue of EGM, so you can probably cross reference all these antics, weapons and maps with their screenshots next week.
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Outside – The Arbiter
EternalScrappy put together ‘Outside’, a video about the Arbiter set to the eponymous song by Staind. All of his footage came from cutscenes – but he did a fantastic job matching the action to the lyrics. Cinematics, of course, are great – Bungie did ’em. A couple of MPRRS reviewers weren’t happy to see purely cutscene footage… but given the limitations, the piece is really well-done. 58.1 mb in WMP9 format, 65.8 mb in QuickTime format.(Louis Wu 01:00:43 UTC)
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GamingTV.org – A New Beginning
GamingTV.org is a new site for mainly videos, reviews, walkthroughs, gaming news, and just about anything under the sun you can think of. We aim to be the best at what we do(someday) and form a community of fun people who are respectful and love to game. Check for contests&more. GamingTV.org – A new beginning.
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Bungie.net Avatars Updated
Last month I announced that I would begin taking avatar submissions and today we’ve put up some of the best of them. With the help of Chris Gossett and Achronos, there are about 50 new avatars available to you to choose from. Much thanks to all those who submitted avatars.
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Virtual Wiiality.
Paul Maestri points out that Halo Heads 25 is available – it made me laugh. Go read.(Louis Wu 21:49:36 UTC)
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Static, Episode 2: Last Will and Testament
Dennis Powers writes to point out that Static, Episode 2: Last Will and Testament, is now available for download. (Static is the latest story in the Halo CE Chronicles universe.) Petty Officer Alex Hicks thinks he might be stranded alone, forever… but he discovers he’s not alone. Grab this version in WMP9, QuickTime, or streaming Flash versions off the the HCEC website.(Louis Wu 21:18:25 UTC)
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Xbox 360 on a Dell 2407 Monitor
I just recently purchased a 24" Dell 2407 (rev A03) widescreen monitor specifically to play games on and thought I’d share my thoughts on it so far, and maybe ask for any opinions. I have seen a lot of conflicting information on the web about this monitor, so maybe this will help somebody. Now that the fall update (2006) for the 360 has been released, you can see the 1080p resolution in the 360’s display options. I first tried this option with the monitor hooked up by the component cable that came with the 360, it appears that the monitor’s component chip will not accept a 1080p signal. It gave me an error saying that it could not display the input resolution. This is probably due to the monitor’s designers anticipating that anything coming into component will not be more than 720 because of the coming hdcp restrictions. The 720p option does work with component however.
I was curious to see what resolutions the 360 will offer with a vga cable so I went to Circuit City and got it. The vga cable unlocks some other resolutions for the 360. Some of them are the equivalent to the 720p and 1080p signals, just with a different designation such as 1280×720 or 1920×1080. Other resolutions are the 1024×768, and the WXGA resolutions, one being 1360×768. I first tried the 1280×720 setting. Now let me tell you, the signal on vga looks eons better than the component, at least on this monitor. I don’t quite know why this is, as component and vga are supposed to be very similar. The color on the vga looks a little less pronounced than on the component. The component looked super saturated and I had to turn down the color. The vga had no artifacts and the resolutions looked much cleaner.
I turned up the 360’s resolution to the new 1920×1080 vga resolution offered after the fall update. It looked horrible on this monitor. As far as I can tell, the monitor is downscaling the resolution to something like 720p, and then it’s producing these lines or banding artifacts in some colors on the screen. It is quite noticeable in the xbox 360’s dashboard. I will get to why I think this is happening later.UPDATE: I have found a workaround to the 1080p problem I was having earlier. Apparently it is known that turning the sharpness to 30 will get rid of most of your 2407 resolution problems. When I did this, the artifacts disappeared and I am now getting a full 1080p signal to the monitor through VGA. The only thing left to be desired is a 1:1 aspect ratio, but I will put up with the slight stretching, as I feel a lot better now that the 1080 signal is coming through fine.
The monitor’s aspect ration is 16:10, as most people know the signal coming out of the 360 is 16:9. The question most people ask is will their monitor stretch the signal to make it fit, or will there be the two black bars at the top and bottom of the screen. The 2407 gives you the option to choose. As far as the 1360×768 vga resolution, I found it slightly better than 720p, and it’s a little closer to the 16:10 of my monitor. I found the options [1:1, aspect, fit] in the Dell’s settings. Where ‘1:1’ will do an exact 1 to 1 pixel image, it produces a smaller image on the screen; ‘aspect’ will reproduce the image with no stretching and with bars at the top and bottom; ‘fit’ will stretch the image to fit the screen. Now, I noticed that the 1920×1080 vga signal does not have the option to change these settings and it is stuck on fit. This is frustrating, as it
may be part of the problem of why it looks so bad in this resolution.I finally settled on the vga cable with 1360×768 using the ‘aspect’ option on the Dell. It looks fantastic, as I get a little better than 720p for less than 700 bucks.UPDATE: I settled on 1920×1080 signal through the vga cable.
The only gripe I have right now with this setup is that the color settings are maxed. I prefer to have the option of increasing it if I wanted to. Also a choice for 1:1 aspect ratio in 1080 would be nice.Screen Lag: I have tried a few games on this monitor and have not noticed any perceivable screen lag so far. This is make or break for me because I have not ever been able to compensate my gameplay for lag; some people can; I can’t. I have heard horror stories of people buying great TV’s, only to find out when they get them home that the lag is terrible. I used Halo 2 as a test and I still have not detected screen lag, which in my case is a good thing.
For the price I think this monitor performs pretty well with the 360. I probably plan on migrating this monitor over to my computer one day, and I couldn’t do that with a TV. I am much awaiting an Xbox dvi cable to see what happens when I connect that, but until then, I think I’ll be fine. If any of you THX’ers know of a better display for the price, let me know, as I am not against returning the Dell if there’s something better out there.
Compatible resolutions between the Xbox 360 and the Dell 2407 (rev A03):
1280×720
720p, VGA-Yes, Component-Yes1280×768
WXGA *, VGA-Yes, Component-NA1280×1024
SXGA, VGA-Yes, Component-NA1360×768
WXGA * VGA-Yes, Component-NA1920×1080
1080p, VGA-Yes (in ‘Fit’ mode), Component-No
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Xbox 360 on a Dell 2407 Monitor
I just recently purchased a 24" Dell 2407 (rev A03) widescreen monitor specifically to play games on and thought I’d share my thoughts on it so far, and maybe ask for any opinions. I have seen a lot of conflicting information on the web about this monitor, so maybe this will help somebody. Now that the fall update (2006) for the 360 has been released, you can see the 1080p resolution in the 360’s display options. I first tried this option with the monitor hooked up by the component cable that came with the 360, it appears that the monitor’s component chip will not accept a 1080p signal. It gave me an error saying that it could not display the input resolution. This is probably due to the monitor’s designers anticipating that anything coming into component will not be more than 720 because of the coming hdcp restrictions. The 720p option does work with component however.
I was curious to see what resolutions the 360 will offer with a vga cable so I went to Circuit City and got it. The vga cable unlocks some other resolutions for the 360. Some of them are the equivalent to the 720p and 1080p signals, just with a different designation such as 1280×720 or 1920×1080. Other resolutions are the 1024×768, and the WXGA resolutions, one being 1360×768. I first tried the 1280×720 setting. Now let me tell you, the signal on vga looks eons better than the component, at least on this monitor. I don’t quite know why this is, as component and vga are supposed to be very similar. The color on the vga looks a little less pronounced than on the component. The component looked super saturated and I had to turn down the color. The vga had no artifacts and the resolutions looked much cleaner.
I turned up the 360’s resolution to the new 1920×1080 vga resolution offered after the fall update. It looked horrible on this monitor. As far as I can tell, the monitor is downscaling the resolution to something like 720p, and then it’s producing these lines or banding artifacts in some colors on the screen. It is quite noticeable in the xbox 360’s dashboard. I will get to why I think this is happening later.UPDATE: I have found a workaround to the 1080p problem I was having earlier. Apparently it is known that turning the sharpness to 30 will get rid of most of your 2407 resolution problems. When I did this, the artifacts disappeared and I am now getting a full 1080p signal to the monitor through VGA. The only thing left to be desired is a 1:1 aspect ratio, but I will put up with the slight stretching, as I feel a lot better now that the 1080 signal is coming through fine.
The monitor’s aspect ration is 16:10, as most people know the signal coming out of the 360 is 16:9. The question most people ask is will their monitor stretch the signal to make it fit, or will there be the two black bars at the top and bottom of the screen. The 2407 gives you the option to choose. As far as the 1360×768 vga resolution, I found it slightly better than 720p, and it’s a little closer to the 16:10 of my monitor. I found the options [1:1, aspect, fit] in the Dell’s settings. Where ‘1:1’ will do an exact 1 to 1 pixel image, it produces a smaller image on the screen; ‘aspect’ will reproduce the image with no stretching and with bars at the top and bottom; ‘fit’ will stretch the image to fit the screen. Now, I noticed that the 1920×1080 vga signal does not have the option to change these settings and it is stuck on fit. This is frustrating, as it
may be part of the problem of why it looks so bad in this resolution.I finally settled on the vga cable with 1360×768 using the ‘aspect’ option on the Dell. It looks fantastic, as I get a little better than 720p for less than 700 bucks.UPDATE: I settled on 1920×1080 signal through the vga cable.
The only gripe I have right now with this setup is that the color settings are maxed. I prefer to have the option of increasing it if I wanted to. Also a choice for 1:1 aspect ratio in 1080 would be nice.Screen Lag: I have tried a few games on this monitor and have not noticed any perceivable screen lag so far. This is make or break for me because I have not ever been able to compensate my gameplay for lag; some people can; I can’t. I have heard horror stories of people buying great TV’s, only to find out when they get them home that the lag is terrible. I used Halo 2 as a test and I still have not detected screen lag, which in my case is a good thing.
For the price I think this monitor performs pretty well with the 360. I probably plan on migrating this monitor over to my computer one day, and I couldn’t do that with a TV. I am much awaiting an Xbox dvi cable to see what happens when I connect that, but until then, I think I’ll be fine. If any of you THX’ers know of a better display for the price, let me know, as I am not against returning the Dell if there’s something better out there.
Compatible resolutions between the Xbox 360 and the Dell 2407 (rev A03):
1280×720
720p, VGA-Yes, Component-Yes1280×768
WXGA *, VGA-Yes, Component-NA1280×1024
SXGA, VGA-Yes, Component-NA1360×768
WXGA * VGA-Yes, Component-NA1920×1080
1080p, VGA-Yes (in ‘Fit’ mode), Component-No
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Freelancer: Combat Evolved v116.24 Release
We got a note from William Sullivan-Angulo, the leader of the Freelancer: Combat Evolved team, that Alpha version 116.24 of their Halo Total Conversion Mod for the MS PC game Freelancer has now been released. It’s a community-based online multiplayer role-playing game – if you’re interested in participating, you must be a member of their online forum, and then join a faction to play. More details can be found on their website. The press release flyer can be seen here. Downloads can be found here.(Louis Wu 20:26:26 UTC)
