My Halo News.com

The latest news about the Halo series of games from Microsoft

  • Halo Toy Box: A Retrospective

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    Sane Intolerant pointed out a DeviantART journal post that chronicles the evolution of his action figure comic there – give it a read!(Louis Wu 13:33:52 UTC)

  • A familiar grin

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    Heh – rapture found an image from Shadowrun that makes him wonder how close the FASA and Bungie studios really are… it’s an image that’s older than both of them, but still… (For the record, I’d have to say that his speculation about what this might mean in terms of the FASA engine is totally out of the blue.)(Louis Wu 13:31:29 UTC)

  • HALO easter egg in Shadowrun?

    Just how close are FASA Studios and Bungie Studios? There should be some obvious connections since they are both working at Microsoft Game Studios. After searching through some screenshots of Shadowrun over at Gamespot, I noticed a familiar grin smiling back at me. It looks like the minigun in Shadowrun has a similar (perhaps the same) texture that’s found on the flamethrower in HALO PC. Notice the same curves outlining the mouth on both weapons. The flamethrower made its first public appearance in Gearbox’s port of HALO. However, the flamethrower was actually in the original HALO code on the XBOX title. Was this texture there? Wasn’t there an old minigun in an alpha build of HALO and didn’t it look a lot like Shadowrun’s minigun?

    That grinning texture also appears on older and even modern military aircraft. But is that texture homage to Bungie?

    How far does the connection go? Is the “FASA engine” a modified HALO engine? Hmm. (a stretch)

    Shadowrun is currently in a beta testing phase and is expected to launch later this year.

    Check out the Shadowrun minigun and HALO PC flamethrower:

    Shadowrun minigun

    HALO PC flamethrower

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  • HALO easter egg in Shadowrun?

    Just how close are FASA Studios and Bungie Studios? There should be some obvious connections since they are both working at Microsoft Game Studios. After searching through some screenshots of Shadowrun over at Gamespot, I noticed a familiar grin smiling back at me. It looks like the minigun in Shadowrun has a similar (perhaps the same) texture that’s found on the flamethrower in HALO PC. Notice the same curves outlining the mouth on both weapons. The flamethrower made its first public appearance in Gearbox’s port of HALO. However, the flamethrower was actually in the original HALO code on the XBOX title. Was this texture there? Wasn’t there an old minigun in an alpha build of HALO and didn’t it look a lot like Shadowrun’s minigun?

    That grinning texture also appears on older and even modern military aircraft. But is that texture homage to Bungie?

    How far does the connection go? Is the “FASA engine” a modified HALO engine? Hmm. (a stretch)

    Shadowrun is currently in a beta testing phase and is expected to launch later this year.

    Check out the Shadowrun minigun and HALO PC flamethrower:

    Shadowrun minigun

    HALO PC flamethrower

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  • Burger King games just $0.99

    Burger King games on sale

    I was going through the Burger King at Redstone Arsenal yesterday and noticed that the BK games were just $0.99 with a combo meal. So, I finished out my collection and bought Sneak King for a buck. Supplies are limited. Read my review of Pocketbike Racer and see why I think the game is worth far more than a dollar.

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  • Burger King games just $0.99

    Burger King games on sale

    I was going through the Burger King at Redstone Arsenal yesterday and noticed that the BK games were just $0.99 with a combo meal. So, I finished out my collection and bought Sneak King for a buck. Supplies are limited. Read my review of Pocketbike Racer and see why I think the game is worth far more than a dollar.

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  • Burger King’s Pocketbike Racer review

    Pocketbike Racer

    This game has to be one of the best values you can find. Now for $0.99 with a combo meal, this game has to be one of the best games you can get for the XBOX or XBOX 360. It was released on November 19th, 2006 but can still be found in Burger King’s. Don’t have an XBOX 360? Don’t worry. The same disc works on both platforms.

    The game is a racing game in which you drive minibikes around the neighborhood and through people’s frontyard, backyard, and garages. You’ll also race in fantasy stages like a high-rise construction site, a parking lot, a desert ranch, and a lush garden complete with happy little dogs and peacocks. There are four gametypes: race with boosts and power-ups, cone challenge, battle royal, and straight up racing (no boosts). All gametypes are easy to learn and the maps are easy to navigate.

    The worst things about this game are that there are only five maps and the singleplayer doesn’t have much replay value after you’ve finished 1st in all the races. While the maps are well made, it would have been great to have a couple of more maps to throw in the mix. There are tournaments in three classes for the four different types of races on five maps. That’s 60 different combinations. Not bad. But, since the races usually only last about five minutes, you can get through all of those tournaments in a matter of a few hours. Once you’ve got all of the achievements (which come pretty easily once you work through the tournaments), there’s little reason to go back and play the singleplayer campaign (unless you want to go tricking, which is really fun).

    For me, this game offered up the same kind of racing challenge as the big racing games like Project Gotham Racing. Sure, it may not look as nice (but it’s close in some respects) or have all the bells and whistles that PGR3 has, but when it comes down to gameplay, the two are very similar. That’s what I find amazing about this game.

    The maps are well made. In fact, the designers were very creative in making them. They look pleasing to the eye and they are easy to navigate. They work for all gametypes and they work in both directions (except the construction site which has a lot of jumps and dropoffs). Just when you think you’ve got a map figured out, you’ll see a small hole or little ramp in an obscure location. I’m finding that there are all kinds of hidden shortcuts in these maps. In fact, you’ll purposely want to explore off the beaten path to look for the cool things the designers have added to the game either for looks or for a strategic gameplay reason.

    In every game mode except for the “straight up racing” there are “gates” placed throughout the maps. The “gates” are two traffic cones with small lights on the ground between them. Passing through the cones gives you more boost. The boost can be traded in to buy weapons (like a bottle rocket, firecracker, flashbang, or bomb) or you can press the “B button” to boost through a turbo mode which quickly burns out. Different colored lights signify a different value of boost that you will get when you successfully make it through the cones. If you hit a traffic cone while passing between them, you won’t get credit for the boost.

    Pocketbike Racer

    Race with boosts: Race around the track as fast as you can. Boost cones are available on all maps.

    Cone challenge: The first person through 20 cones wins. You can drive through the track better.

    Battle royal: The first person to hit six other players wins. Collect boost from the cones, buy weapons, and use them against your opponents to register a hit.

    Straight up racing: Old school racing with no boosts. First to finish wins.

    Did I mention that this game supports eight players over XBOX Live? I think that’s amazing for an arcade game that so inexpensive. Also, you can play with up to four players on one screen. Not bad.

    Of course, the multiplayer works just like the singleplayer only you are racing against real humans, not the AI. Speaking of the AI, there weren’t too smart. So, the biggest enemy here will be your own driving.

    The achievements are easy to get if you play through the singleplayer. You’ll get all of the available singleplayer achievements that way. Just be on the look out for the “win a race with a different character” achievement. If you use the same character, you can race a different character in “timed trials” and set the races to 1 lap and win those for a quick achievement. Definitely the hardest achievements to get are the multiplayer achievements (3) which include winning 25 races online.

    It’s hard for me to believe that it took me so long to find this great game. It was released on November 19th just I played it for the first time two months later.

    For a buck, how can you go wrong?

    Graphics: 8/10
    Audio: 8/10
    Physics: 8/10
    Singleplayer: 5/10
    Multiplayer: 8/10
    Replay value: 6/10
    Achievements: 10/10
    Overall: 7.5/10

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  • Burger King’s Pocketbike Racer review

    Pocketbike Racer

    This game has to be one of the best values you can find. Now for $0.99 with a combo meal, this game has to be one of the best games you can get for the XBOX or XBOX 360. It was released on November 19th, 2006 but can still be found in Burger King’s. Don’t have an XBOX 360? Don’t worry. The same disc works on both platforms.

    The game is a racing game in which you drive minibikes around the neighborhood and through people’s frontyard, backyard, and garages. You’ll also race in fantasy stages like a high-rise construction site, a parking lot, a desert ranch, and a lush garden complete with happy little dogs and peacocks. There are four gametypes: race with boosts and power-ups, cone challenge, battle royal, and straight up racing (no boosts). All gametypes are easy to learn and the maps are easy to navigate.

    The worst things about this game are that there are only five maps and the singleplayer doesn’t have much replay value after you’ve finished 1st in all the races. While the maps are well made, it would have been great to have a couple of more maps to throw in the mix. There are tournaments in three classes for the four different types of races on five maps. That’s 60 different combinations. Not bad. But, since the races usually only last about five minutes, you can get through all of those tournaments in a matter of a few hours. Once you’ve got all of the achievements (which come pretty easily once you work through the tournaments), there’s little reason to go back and play the singleplayer campaign (unless you want to go tricking, which is really fun).

    For me, this game offered up the same kind of racing challenge as the big racing games like Project Gotham Racing. Sure, it may not look as nice (but it’s close in some respects) or have all the bells and whistles that PGR3 has, but when it comes down to gameplay, the two are very similar. That’s what I find amazing about this game.

    The maps are well made. In fact, the designers were very creative in making them. They look pleasing to the eye and they are easy to navigate. They work for all gametypes and they work in both directions (except the construction site which has a lot of jumps and dropoffs). Just when you think you’ve got a map figured out, you’ll see a small hole or little ramp in an obscure location. I’m finding that there are all kinds of hidden shortcuts in these maps. In fact, you’ll purposely want to explore off the beaten path to look for the cool things the designers have added to the game either for looks or for a strategic gameplay reason.

    In every game mode except for the “straight up racing” there are “gates” placed throughout the maps. The “gates” are two traffic cones with small lights on the ground between them. Passing through the cones gives you more boost. The boost can be traded in to buy weapons (like a bottle rocket, firecracker, flashbang, or bomb) or you can press the “B button” to boost through a turbo mode which quickly burns out. Different colored lights signify a different value of boost that you will get when you successfully make it through the cones. If you hit a traffic cone while passing between them, you won’t get credit for the boost.

    Pocketbike Racer

    Race with boosts: Race around the track as fast as you can. Boost cones are available on all maps.

    Cone challenge: The first person through 20 cones wins. You can drive through the track better.

    Battle royal: The first person to hit six other players wins. Collect boost from the cones, buy weapons, and use them against your opponents to register a hit.

    Straight up racing: Old school racing with no boosts. First to finish wins.

    Did I mention that this game supports eight players over XBOX Live? I think that’s amazing for an arcade game that so inexpensive. Also, you can play with up to four players on one screen. Not bad.

    Of course, the multiplayer works just like the singleplayer only you are racing against real humans, not the AI. Speaking of the AI, there weren’t too smart. So, the biggest enemy here will be your own driving.

    The achievements are easy to get if you play through the singleplayer. You’ll get all of the available singleplayer achievements that way. Just be on the look out for the “win a race with a different character” achievement. If you use the same character, you can race a different character in “timed trials” and set the races to 1 lap and win those for a quick achievement. Definitely the hardest achievements to get are the multiplayer achievements (3) which include winning 25 races online.

    It’s hard for me to believe that it took me so long to find this great game. It was released on November 19th just I played it for the first time two months later.

    For a buck, how can you go wrong?

    Graphics: 8/10
    Audio: 8/10
    Physics: 8/10
    Singleplayer: 5/10
    Multiplayer: 8/10
    Replay value: 6/10
    Achievements: 10/10
    Overall: 7.5/10

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  • Spartan Laser

    The latest in our series of Halo 3 weapon and equipment slots, the Spartan Laser is one of the most exciting new weapons in the UNSC arsenal. Read on for new info on what may be the most destructive weapon you will ever wield.

  • Video Game Concert this Saturday in CA

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    j41m3z noticed that the Golden States Pops Orchestra is going to be playing a Video Game Soundtracks show on February 3 (that’s this coming Saturday) at the Warner Grand Theatre in San Pedro, CA. Tickets are $20 for general admission ($10 for students). Halo is on the menu! Update: Nice discount in this post!(Louis Wu 23:28:50 UTC)

  • New Shirts at the Bungie Store

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    Jonathan Rivas noticed three new shirts at the Bungie store – a long-sleeve I heart Cortana Tee, a short-sleeved I heart Master Chief Ringer Tee, and a Twofer long-sleeved Mongoose Tee. Get to buying!(Louis Wu 23:23:30 UTC)

  • UFO?

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    Heh – Z, from Halo3Forum.com, pointed out a strange little vid on his forum – what’s that flying thing on Sanctuary? Lots of discussion – toss in your own two cents!(Louis Wu 21:39:53 UTC)

  • Gaucheness in Online Gaming

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    Another article about women playing Halo – and being abused for it. (Not for playing – but for being women and playing.) This is going to get better someday, right?(Louis Wu 19:46:39 UTC)

  • THREEDOM!

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    Paul Maestri writes to point out Halo Heads 44 – to what lengths will you go to ensure a spot in the Halo 3 beta?(Louis Wu 18:47:41 UTC)

  • Podtacular Halo 3 Beta Special

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    ImmortalThree wrote to point out Podtacular Episode 98 – with special guest Luke Smith from 1Up.com. All the Halo 3 beta info Luke can give out! Go listen; 1:15 long, 63 mb. (He also pointed out Episode 97 – but since that one focuses on Viva Piñata and not Halo, we’ll pass on it.)(Louis Wu 18:46:13 UTC)

  • Frenetic Alphabet.

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    Some of the recent articles out of Bungie have used terminology that might be hard for non-military personnel to follow. That’s Stuntmutt’s take, anyway, in today’s One One Se7en.(Louis Wu 16:34:39 UTC)

  • Rule of 3 Reminder

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    Bungie posted a new Top Story last night (thanks, S043), reminding everyone that the ‘Rule of 3’ Program starts tomorrow. This is your next opportunity to get into the Halo 3 beta. But if you don’t make it… these words of hope were included:

    And remember, after all the dust has settled, Bungie will have a few extra beta spots for a few lucky and loyal community members. So one way or another, you should be able to find a way to participate in the Halo 3 Beta, fingers crossed and good luck!

    Don’t panic. Do your best, have fun. And don’t forget to eat your vegetables.(Louis Wu 13:39:57 UTC)


  • Lost the Lead – Not Dead Yet

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    Pinkuh stopped by to let us know there’s a new episode of ‘Lost the Lead‘ – apparently, the joke makes more sense if you understand the current influx of Naga artwork at DeviantART, but it doesn’t take a lot to appreciate the artwork!(Louis Wu 13:36:15 UTC)

  • Longsword X-Plane Model

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    Mid7night has been working on a Longsword model for X-Plane – he’s got some pics, and a flash vid showing the retract sequence for the landing gear. (We’ve grabbed copies of the images themselves, if he runs out of bandwidth, but the video we don’t have – here’s hoping tinypic holds up.)(Louis Wu 13:32:51 UTC)

  • MontagePalooza

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    Halomega has a ton of new vids – Dymdez’ 3rd Montage Trailer, plus Fyler’s 5th, a Team Midway gamplay, BROHAN’s 7th 1v1 preview, and Frozen’s 5th 1v1. Should keep you busy for a while…(Louis Wu 12:42:28 UTC)