My Halo News.com

The latest news about the Halo series of games from Microsoft

Category: Rampancy

  • Long Lasting Rampancy Bar

    DoomBatINC created this image for a SomethingAwful Photoshop Phriday feature fusing food and videogames. Certainly, the “long lasting rampancy bar” enriched with “Strauss protein blend” must be how an ordinary cybernetic security guard was able to face down the Pfhor and two rampant AIs over three games without ever once sitting down to a real…

  • Long Lasting Rampancy Bar

    DoomBatINC created this image for a SomethingAwful Photoshop Phriday feature fusing food and videogames. Certainly, the “long lasting rampancy bar” enriched with “Strauss protein blend” must be how an ordinary cybernetic security guard was able to face down the Pfhor and two rampant AIs over three games without ever once sitting down to a real…

  • Detailed Comparison Suggests Return To Franchise’s Roots For Halo 3

    Gravemind80 has produced what may well be the single most exhaustive commentary on the Halo series to date, covering not only comparisons to Halo 1 and Halo 2 including each weapon and every vehicle, but single player and multiplayer level design as well. He caps it off with a series of mostly level-headed suggestions for…

  • Detailed Comparison Suggests Return To Franchise’s Roots For Halo 3

    Gravemind has produced what may well be the single most exhaustive commentary on the Halo series to date, covering not only comparisons to Halo 1 and Halo 2 including each weapon and every vehicle, but single player and multiplayer level design as well. He caps it off with a series of mostly level-headed suggestions for…

  • Always Leave Them Laughing

    Although two panelists– Al Lowe, Leisure Suit Larry creator and Erik Wolpaw, better known as Old Man Murray and a writer on Psychonauts were no-shows, attendees at the Game Writers Conference were treated to a few laughs by Wideload Games’ Matt Soell and Tom Abernathy of Pandemic, makers of Destroy All Humans! Making gamers laugh…

  • Always Leave Them Laughing

    Although two panelists– Al Lowe, Leisure Suit Larry creator and Erik Wolpaw, better known as Old Man Murray and a writer on Psychonauts were no-shows, attendees at the Game Writers Conference were treated to a few laughs by Wideload Games’ Matt Soell and Tom Abernathy of Pandemic, makers of Destroy All Humans! Making gamers laugh…

  • Microsoft Foxes Halogen Project

    Halogen, an unofficial fan project to create a real-time strategy game in the Halo universe, is shutting down due to a request from Microsoft. From their homepage: Hours ago, we finally recieved the words we’ve been dreading since the mod started to get noticed. Microsoft has decided that we are infringing on the intellectual property…

  • Microsoft Foxes Halogen Project

    Halogen, an unofficial fan project to create a real-time strategy game in the Halo universe, is shutting down due to a request from Microsoft. From their homepage: Hours ago, we finally recieved the words we’ve been dreading since the mod started to get noticed. Microsoft has decided that we are infringing on the intellectual property…

  • Second Game In The Works At Bungie

    San Jose Mercury News columnist Dean Takahashi, also author of books on the Xbox and Xbox 360, has a new column up saying that a small team of developers within Bungie Studios, led by Jason Jones and Chris Butcher, aren’t working on Halo 3. They’re working on something else: They are on a small project…

  • Second Game In The Works At Bungie

    San Jose Mercury News columnist Dean Takahashi, also author of books on the Xbox and Xbox 360, has a new column up saying that a small team of developers within Bungie Studios, led by Jason Jones and Chris Butcher, aren’t working on Halo 3. They’re working on something else: They are on a small project…

  • Conference Comments Cause Cutscene Controversy

    Gamasutra reports that Alexis Nolent, Editorial Story Design Director for Ubisoft, delivered remarks at the Austin Games Conference on the integration of stories into games. He seems to favor the Half-Life 2 brand of “scripted events” versus the more traditional, cinematic sort of Halo-style “cutscenes”: First, he saw a trend toward fewer cinematics, and more…

  • Conference Comments Cause Cutscene Controversy

    Gamasutra reports that Alexis Nolent, Editorial Story Design Director for Ubisoft, delivered remarks at the Austin Games Conference on the integration of stories into games. Nolent seems to favor the Half-Life 2 brand of “scripted events” versus the more traditional, cinematic sort of Halo-style “cutscenes”: First, he saw a trend toward fewer cinematics, and more…

  • Bungie Spotlights Sort-Of New Hires

    Josh Rodgers and “Stosh” recently joined Bungie officially after spending time involved in other capacities. KP drew the short straw and had to interrogate them about their deviant proclivities, super secrets, scrumptious sandwiches and the use of Mat Noguchi’s rage radiation as a source of warmth. Check it out.

  • Bungie Spotlights Sort-Of New Hires

    Josh Rodgers and “Stosh” recently joined Bungie officially after spending time involved in other capacities. KP drew the short straw and had to interrogate them about their deviant proclivities, super secrets, scrumptious sandwiches and the use of Mat Noguchi’s rage radiation as a source of warmth. Check it out.

  • Making Games The Wideload Way

    Excellent online gaming magazine The Escapist has an article called The Wideload Way on Wideload Games this week. Those who have read previous articles focusing on Wideload’s outsourcing-heavy business model will find little new here. There’s a confirmation that Stubbs sold well enough to fund Wideload’s next project, but there’s still no information on what…

  • Making Games The Wideload Way

    Excellent online gaming magazine The Escapist has an article called The Wideload Way on Wideload Games this week. Those who have read previous articles focusing on Wideload’s outsourcing-heavy business model will find little new here. There’s a confirmation that Stubbs sold well enough to fund Wideload’s next project, but there’s still no information on what…

  • Finding A New Voice

    Captain Spark fired up his Halo dialogue website at the end of last month, upgrading to a new CMS– PHP-Fusion. Be sure to check it out, even though he admits the current design is a placeholder (now where have we heard that before?). He’s also working on an IWHBYD skull tutorial which I’m sure many…

  • Finding A New Voice

    Captain Spark fired up his Halo dialogue website at the end of last month, upgrading to a new CMS– PHP-Fusion. Be sure to check it out, even though he admits the current design is a placeholder (now where have we heard that before?). He’s also working on an IWHBYD skull tutorial which I’m sure many…

  • The Halo Bible Does Exist… Doesn’t It?

    Brannon Boren, of Boren’s Syndrome fame, laments on his blog that the Wikipedia entry on Bungie Studios casts doubt on the existence of the Halo Bible. Such a shame.

  • Rampancy Upgraded To Drupal 4.7

    As of now, Rampancy.net is running on the latest and greatest stable version of the Drupal content management system, Drupal 4.7. This version has been out for some time, but just now supports all the contributed modules the site needs to run. Some features (like the gamertag database) are offline for the moment but should…