Author: narcogen
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Halo: Anniversary Exclusive
The crew of 343 Industries takes the wraps off their first full scale Halo project, Halo: Combat Evolved Anniversary.
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Halo Combat Evolved Anniversary E3 2011 Debut Trailer
First trailer for the new remake of Halo 1: Halo: Combat Evolved Anniversary, which looks to be a recreation of the first game using a modern engine, with full networking features and the original game’s gameplay (including the pistol).
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Rockslider Re-Opens The Floodgate
Rockslider says he was inspired by the Rampancy podcast episode on the Halo 3 level, Floodgate (part one, part two) to go back and write a detailed commentary on his own playthrough at Bad Cyborg. Very fun read, check it out! UPDATE:Rockslider points …
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Myth II Being Ported To Linux
From Marius.net comes the rather unexpected news that a new, native port of Myth II v1.7.2 is coming to Linux, produced by ProjectMagma. It scores over the older port produced by Loki Software in that it is intended to be network compatible with the ex…
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How to Still Care About Halo
The following is a crosspost from the HBO forum, in a discussion started by Cody Miller about retcons of Halo’s continuity by the latest game in the series, Reach. Some fans (namely Hawaiian Pig) take exception to David “Evil Otto” Candland, Bungie UI …
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Anger, Sadness and Envy Episode 22: All Your Sword Base Are Belong To Us
Blackstar and Narcogen take a look through the second playable level of Halo: Reach, in which you may go left, or you may go right, but either way, you end up backtracking and then going inside before it starts raining Covenant corvettes. – Right Click…
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Anger, Sadness and Envy Episode 21: The Winter of our Discontingency
This time on Anger, Sadness and Envy, Narcogen, Blackstar and Cody Miller take a look at the first level of Halo: Reach, Winter Contingency. Show highlights include: ODST was the only Halo game that started with a text crawl. Reach is the only one that…
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Anger, Sadness and Envy Episode 21: The Winter of our Discontingency
This time on Anger, Sadness and Envy, Narcogen, Blackstar and Cody Miller take a look at the first level of Halo: Reach, Winter Contingency. Show highlights include: ODST was the only Halo game that started with a text crawl. Reach is the only one that…
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Child Neglect Is Not Gaming News
I would like to propose that the gaming press stop posting stories like this one: Man Let Son Suffocate Because He Was Playing WoW Before I go on, I’d like to say that I do not now, nor have I ever, worked in the gaming industry in any capacity. Any n…
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Beta 2 of Myth II 1.7.2 Posted
The Tain has posted Myth II 1.7.2b2 in several flavors: Windows, Mac Universal, and Mac PowerPC. It’s not an installer, just the application itself, so you need to have Myth II 1.7.1 already installed. For the terminally curious, there’s a changelog.
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Bungie’s Next Title To Use Modified Halo Engine?
Not that it would surprise anyone, but an ex-Bungie employee recently posted in their online resume (not saying who or linking, sorry) that they worked on Bungie’s as-yet unnanounced Next Project, and that it used a “modified version” of the Halo engin…
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Moonshot Explores The Fallen Frontier
Moonshot Games, featuring Bungie alums Michael Bastien, Damián Isla and Rob Stokes, used Pax East this year as a launchpad for their new game, a 2D sidescrolling shooter called Fallen Frontier. They’ve put up some concept art, an announcement trailer,…
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Bungie To Make An MMOAG?
Back when Halo was first announced, there were hints of a persistent, online world. Last year at GDC, Bungie’s own Joseph Staten hinted at such a thing. Now it seems like this year’s GDC presentation by David Aldridge may have tipped Bungie’s hand; the…
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On The Dark Side Of The Moonshot
Remember Moonshot Games? I know, I know… I’m lucky if I can remember what I did yesterday, but Moonshot Games is the outfit founded by Bungie alumni Michael Bastien, Damián Isla and Rob Stokes. They announced they were going into a “quiet period” in…
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Reach Nominated For Best Soundtrack, Interactive Score
The Game Audio Network Guild has announced its final nominees for the 9th annual awards, to be held this upcoming March 3 in San Francisco, CA. Reach is up for a total of four awards: Best Soundtrack, Best Interactive Score, Best Vocal – Choral (for “H…
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Making Sequels That Don’t Suck
This VGChartz article bugged me as an example of bad and sometimes contradictory advice. Lesson 1 – Don’t Take Six Years to Make Your Sequel Gran Turismo 4: 89.61% Gran Turismo 5: 84.69% First of all, a MetaCritic GameRankings score (why is he using …