Archive for the ‘Halo Waypoint’ category

The Halo Bulletin: 10.8.14

October 9th, 2014

Outside of the studio, the Pacific Northwest days have begun to get shorter and colder. Within the studio, our days have instead gotten much longer as we push towards the release of Halo: The Master Chief Collection, a major website update, the Halo Channel, and more. As each piece of the puzzle comes together, we’re beginning to not only see the light at the end of the tunnel, but also the full picture of Halo experiences that await, including the new Halo Waypoint, which will actually be here quite soon. Let’s get into it.

A New Waypoint

Last week, we announced that a major redesign is on the way for Halo Waypoint, and this week, we have more details. The new site will feature a wide variety of improvements, as well as a brand new look. For additional details, check out last week’s update.

The new freshness will arrive this coming Monday, 10/13, in the evening hours on the west coast. Because this is a massive update, the forums will become read-only for a period of time, as we’re importing all of your posts and private messages to the new site. The forums will become read-only this Saturday at 10AM PDT, and will return to full (and new and improved) functionality in the early morning hours (PDT) next Tuesday. Moving forward, all new (and imported) forum posts and private messages will feature a new simplified format.

We have new customizable user profile pages, a detailed events calendar, new search functionality, revamped forums, a community landing page, new Halo Universe content and more on the way, and we’re excited to roll everything out. We’ll have an overview of the new features on day one so that you can get nice and comfy right away. See you Monday.

The Medal Chest

You may have heard that we’ve teamed up with IGN to deliver Halo: The Master Chief Collection news all month long, and we kicked things off this past Monday with the announcement of Warlock (now called Warlord) as the sixth re-mastered Halo 2 map. Keep an eye on this page for the latest from IGN First.

Just yesterday, it was announced that we added medals to both Halo: CE and Halo 2 for Campaign and multiplayer within Halo: The Master Chief Collection. There are nearly 100 unique medals in both Halo: CE and Halo 2, which will give you more ways to track your progress and style. If you prefer a classic experience, in-game medal display can be turned off for Halo: CE, and Halo 2 Classic will have the option to toggle between classic medals, modern medals, and “off.” Campaign medals will be awarded for enemy and style kills as part of the unified Campaign scoring system, which is a new variation of the systems in Halo 3, ODST, and Reach.

Additionally, The Master Chief Collection includes a career section in the unified UI that allows you to track stats and accomplishments, and the new Medal Chest is one of the career screens that tracks your accomplishments across multiplayer and Campaign. The Medal Chest includes four categories - custom games, Matchmaking, Campaign, and Campaign playlists, across all games within The Master Chief Collection.


In thinking about multiplayer medal design for Halo: The Master Chief Collection, we wanted to be mindful of how players new and old want to track their accomplishments, and this is one of the reasons we allow medal display for Halo: CE and Halo 2 Classic to be toggled on and off in-game. When medal display is toggled off, medals are still tracked for the Post Game Carnage Report and Medal Chest, so you’ll be able to maintain a record of your accomplishments, even if you prefer the classic look when playing multiplayer.

All original medals from Halo 3 and Halo 4 are included, and legendary medals have been added to each. Halo 2: Anniversary multiplayer will also include new medals for game modes such as Race, Infection, Assault, and Ricochet.

Lastly, we’ve heard and understand feedback from some players who believe medals should represent serious accomplishments, and are happy to announce that each game will support legendary medals including Extermination, Perfection, Steaktacular, Killionaire, and Triple Double. In the Medal Chest, these medals will be designated with the “Legendary” banner, which indicates medals that recognize specific, harder-to-earn accomplishments.

Astro A50 Halo Edition

As we announced earlier this year, we’ve partnered with ASTRO Gaming to bring you the coolest headsets and speaker tags that you’ve ever seen, and we just happened to get our hands on one of the first production models for the Halo Edition A50 Wireless Headset.

Keep an eye out for upcoming pre-order info at

New York Comic Con

We’re deep in the final stages of Halo: The Master Chief Collection development, but we love New York Comic Con too much not to participate. Our own Frank O’Connor will be there Friday to meet you and provide autographs at the Mega Bloks booth from 4:00pm-5:00pm EDT and Dark Horse booth from 6:00 pm-7:00pm EDT.

Additionally, if you’ll be one of the lucky attendees, you can find all sorts of Halo bounties throughout the con. You can find our various items at our partner booths listed below!

Rooster Teeth
Booth # 2309

Booth # 1628

Dark Horse
Booth # 1636
Frank O’Connor Signing – Friday 10/10, 6pm – 7pm EST

Insight Editions
Booth # 1869
Selling new Halo Journal signed by Kiki Wolfkill (only 40 available – they’ll go fast!)

Booth # 1654

McFarlane Toys
Booth # 1528

MEGA Bloks
Booth # 1804
Frank O’Connor Signing – Friday 10/10, 4pm – 5pm EST

Booth # 536

Simon & Schuster
Booth # 1828

Square Enix
Booth # 1813

Booth # 636

Canon Fodder 

Last week, we began a new mini-series entitled “Canon Fodder” with one of our newest 343 Industries writers, GrimBrother One. In the coming weeks, he’ll be taking a look at the stories and events contained in Halo: The Master Chief Collection. If you’d like to catch the intro, head over to last week’s Bulletin. This week, we’re kicking things off by looking at events surrounding the discovery of Installation 04. Take it away, Grim.

Last week, we took a look back at the opening days of the Halo Conflict, covering events that take place largely in Halo: Combat Evolved. Today, we catch back up shortly after the Master Chief and Cortana are introduced to one of the most pivotal figures in the franchise, 343 Guilty Spark, monitor of Installation 04.

SEPTEMBER 21, 2552

343 Guilty Spark convinces the Master Chief that in order to stop the Flood, he must activate Halo, an act only accomplished by acquiring the Index from the center of the Library. The Master Chief procures the Index and is transported back to the control room with Guilty Spark. Before he activates the Halo however, Cortana halts the process and divulges the true purpose of the ring: to destroy all sentient life, thereby starving the Flood. After escaping Guilty Spark and destroying critical pulse generators which would hinder the Halo’s activation, the Chief and Cortana head to a lone Covenant battlecruiser to acquire the captain’s neural interface from the parasitic remnants of Keyes’ Flood-infected body in order to detonate the UNSC Pillar of Autumn’s fusion reactors.

SEPTEMBER 22, 2552

After commandeering a Covenant Banshee to return to the Autumn, the Master Chief and Cortana discover that 343 Guilty Spark has followed them there. The monitor freezes the self-destruction sequence, forcing the Spartan to physically crack the engines in order to destabilize the fusion reactor. Once successful, the Chief and Cortana manage to get to a UNSC Longsword fighter and escape the violent destruction of the ring. In the aftermath of the explosion, they scan the debris field and eventually find a small band of UNSC survivors (Sergeant Major Johnson, Lieutenant Elias Haverson, Corporal Locklear, Warrant Officer Sheila Polaski and even the cryotube-encased body of Spartan Linda-058) aboard a Pelican. Through a series of risky maneuvers, the Master Chief manages to get all of the survivors aboard the Longsword and eventually take control of the Covenant carrier Ascendant Justice, using its impressive slipspace capabilities to quickly return to Reach.

If perhaps you’ve only played the games, those last few details might not seem that familiar to you. If you find your curiosity piqued, you should absolutely check out Halo: First Strike, an awesome novel by Eric Nylund that takes place in between the events of Halo: Combat Evolved and Halo 2. It’s a great place to learn more about what was happening in the universe right after the destruction of Alpha Halo, as well as get the answers to questions that might have come up while playing the games. After all, didn’t everyone want to know how Sargent Major Johnson survived the first game? If you pick up the 2010 re-issue of Halo: First Strike, you’ll also be treated to a few extra bits of very intriguing additions to the fiction at the end of the book. In fact, First Strike’s ancillary additions in particular contains some details that are even more relevant to the current state of the Halo universe, and maybe even certain things to come.

Hope you’ll stick with us as we continue to dive deeper into the countless stories scattered across the galaxy. Until next time…


Screenshot Spotlight: Abandon

Last week, we turned the spotlight on autumn colors. Take a gander at the following Abandon screenshots, and maybe even find inspiration to make your own.

For your chance at being in the next spotlight, take a screenshot featuring Recon armor and tag it with “Recon” and “Halo Waypoint,” and maybe, just maybe, yours will be featured in the next Halo Bulletin!

Frostfall by Sniperoxide

Golden Eclipse. by MEMxxLEGEND

Never Alone by ThomasorusRex

Breakthrough by ComicBeast1212

Abandon by MrMartini85

Infection Inbound by RECEPTOR 17

Sneaky Raider by iTrentz

Raging by Tico Dem0n

And with that, this week's Bulletin comes to a close.

Be prepared for a change of scenery on Monday. We’ll see you then.


Halo 4 Matchmaking Update: Team Objective

October 6th, 2014

Team Objective

Team Objective is back and more objective-y than ever! Replacing Squad DLC, Team Objective will contain 4v4 ball holding, hill capturing and goal scoring action on a wide variety of maps. Staples such as Haven, Adrift and Ragnarok will be available including some Forge fan favorites. Voting for Team Objective has been simplified and is as follows:

First Slot:
Team Oddball

Second Slot:
King of the Hill
Team Regicide

Third Slot:
Dominion Light

Today also marks the end of Proving Ground as its own playlist. However, we’ve integrated the Proving Ground gametypes right into Team Objective and Team Slayer.

Be sure to hop in the playlist today!

Halo Waypoint to get a new look

October 4th, 2014

Halo Waypoint new look

Hello friends!

There’s a strong likelihood that many of you reading this update have called Waypoint home for many years, and it is with great pleasure that we share details with you about something new that is on the way. Our web team has been hard at work on a secret project that, until now, had not been discussed outside of the studio walls. This endeavor just happens to be a hefty website update, and the first major redesign for Halo Waypoint.

The update will bring a wide variety of improvements, new features, and a brand new look. We’ve improved search functionality, developed brand-new customizable user profile pages, an events calendar that will keep you updated with digital and live Halo events, and much more.

Additionally, the Halo 4 File Browser will now be located within the Halo 4 Stats App, and community-created polls will no longer be available in the forums. The ability to create polls in the current forums will end on October 10.

Lastly, we are developing brand-new Halo Universe content that we’re excited to share with you. This content will come online next month, shortly after launch. The new Waypoint will be launching within the next few weeks, and we’ll have a bit more to share as we get closer to this date.

Stay tuned for shiny things.


The Halo Bulletin: 10.2.14

October 3rd, 2014

It is now October, which means that we can officially say that Halo: The Master Chief Collection launches next month.

Within the studio walls, various teams around the studio are putting the finishing touches on all of the experiences that await you this fall. In one corner, the Halo Channel team can be found building an all new entertainment platform, and I can be found peeking in between desks in an attempt to get a sneak peek at Halo: Nightfall. In another corner, the Halo 5: Guardians team is finishing up various features that we’ll be talking about in the near future. And at my desk, endless amount of Halo: The Master Chief Collection “tests” are underway, in which I play an endless amount of multiplayer matches from each game. Conversations about featured playlists, tournaments, community events, and more fill the halls and conference rooms.

At the rare times when I manage to put my controller down and come up for air, I have the privilege of seeing all of these moving pieces in action, and I’m instantly excited about the games, programming, and experiences that await each of us over the course of the next few months and beyond. This anticipation generally leads to ponderings about what each of you are most excited about this fall, and it just so happens that we want to hear from you.

The Halo Bulletin: 9.24.14

September 25th, 2014

Hello, friends! I’m out of the studio this week - visiting home and spending far too many hours on cross-country commercial aircraft - but had to take the time to say hello to all of you.

As I speed through the air at 30,000 feet, soaring above mountain peaks, and staring off into the blurred intersection of land and sky, I easily get lost daydreaming about the vastness of our world. I then remember that this planet will be descended upon by the Prophet of Regret’s fleet in just over 500 years, and the view from my aircraft window contains only a very small glimpse into pre-Covenant-invasion Earth. Next, I am reminded that I promised you a fiction-focused Bulletin this week, so I scrambled to grab GrimBrother One, one of the newest writers at 343 Industries, to lend a hand with this week’s update. Throughout the past year, we’ve begun to explore the Halo universe more and more with Community Q&A’s, and I’m looking forward to not only continuing this tradition, but also expanding upon it. In the weeks to come, Grim will be popping in to lend some insight into the Universe – both where we’ve been and where we’re headed – as we approach the release of Halo: The Master Chief Collection. Below, you’ll find his first introductory segment, which, if you’re like me, will get you very excited for what’s to come.

Greetings! It's an incredibly thrilling time for Halo fans, as we find ourselves all at once looking back on the franchise’s incredibly rich history, and simultaneously looking forward to its exciting and enigmatic future. Halo: The Master Chief Collection is right around the corner, and with it will come the opportunity for a new generation to experience the foundation of the franchise. Not only will players be able to relive the evolution of the gameplay experience, but it's also a chance for us to revisit the roots of Halo's deep and dynamic lore. Characters like the Arbiter, Sergeant Johnson, Tartarus, and more will once again be taking center stage in glorious high-definition, while also paving the way for Halo's future.

We wanted to take advantage of this opportunity to reflect specifically on the fiction, from the fifty-thousand foot view to the far-reaching corners. The Halo story can be found on many fronts. It is all at once an epic space opera, but also a boots-on-the-ground character experience, and we want to continue to make the galaxy more accessible to fresh faces while rewarding the investment of fervent fans. In this vein, I'll be taking a look at various corners of the universe; some paths well-trodden, others much less known. In the coming weeks we'll be taking a look at the story surrounding the events contained in Halo: The Master Chief Collection, helping set the stage for folks new to the fray as well as exploring some deeper elements that long-time players will certainly find... intriguing.

Starting next week we'll take a look at the events surrounding the discovery of Installation 04, and the opening hours of the Halo Conflict. So I hope you'll join us as we mix things up a little; after all, I think we're just getting started...



Thanks, Grim! I know I speak for many readers when I say that we’re looking forward to digging into Halo’s fiction and fantasy over the next few weeks as we approach the launch of The Master Chief Collection (and, if I have my way, beyond as well).

As promised, I took many of your fiction questions from the past as well as last week, and sent them over to Grim and the Franchise team. Over the past few days, they’ve debated, consulted archived documents and UNSC records, and then (and only then) answered several of your questions in great detail. Read on for more fiction goodness.

Halo: Escalation #10 Available Now

September 24th, 2014

The Master Chief returns in “The Next 72 Hours” part 3! What happened to the Master Chief immediately following the events of Halo 4, and what do those events mean for the future of the crew on the UNSC Infinity? Halo lead writer Brian Reed (Amazing Spider-Man, Ms. Marvel) and Ricardo Sánchez reveal all in the thrilling conclusion to this Halo event!

Published by Dark Horse Comics, Halo: Escalation spins directly out of the events of Halo 4. Below, check out pages 1-6 of Halo: Escalation #10.

Page 01

Page 02

Page 03

Page 04

Page 05

Page 06

Visit the official Dark Horse website to purchase Halo: Escalation #10.

Halo Community Member Spotlight: Naded

September 23rd, 2014

This week, the spotlight turns to Naded!

Question: What’s your gamertag and its origin?

Answer: My gamertag is Naded and it originated from an old name I used in Halo: CE, which was LeMoNaDEd. In Halo 2 I joined a clan and wanted to put my clan tag in front of my gamertag on Xbox Live but LeMoNaDEd was too big of a name so I shortened it to just Naded.

The Halo Bulletin: 9.17.14

September 18th, 2014


Over the past few weeks, you’ve been asking to see more of Halo: The Master Chief Collection. You’ve asked for footage from each game, glorious Gungoose gameplay, and (lots) more. Just today, we released a sneak peek at a bit more goodness in the form of Halo 2: Anniversary screenshots, video footage from Halo 2: Anniversary and Halo 3 on Xbox One. Let’s start by taking a look at some brand new shots, hot off the presses! We formatted them wallpaper sizes, which may help hold you over until November, or may instead have the reverse effect and make November seem that much further away. Either way, we hope you like ‘em.

The Halo Bulletin: 9.5.14

September 6th, 2014

This past weekend, we brought a few things we’ve been working on to this massive gaming expo called PAX Prime. It happens every year right down the road, so we usually walk over and check it out. Luckily for us, thousands of you came too, and even eagerly waited in line to play Halo: The Master Chief Collection for the first time in North America. With help from our friends at Xbox, ASTRO Gaming, Skullcandy Gaming, and ESL, we set up several 4v4 stations all around the expo with multiplayer gameplay on the recently announced re-mastered version of Lockout, set the game timer, and let you play to your heart’s content (or until you hit the score limit) (or the time limit). 

Halo: The Master Chief Collection at PAX Prime 2014. (photo credit: Tom Matthews)

Halo at PAX Prime 2014!

August 31st, 2014

Saturday, August 30

In the winner's bracket, we have TCM, VWS, Triggers Down and Excellence.

In the loser's bracket, we have TFG, Darkest Hour, Reality Check and USA.

Friday, August 29

And the three teams to qualify at PAX Prime this year are...

Team name: TFG
Players: TRANSFORMER, HIGHLIGHTS, Dietrich, Sukkafish

Team name: USA
Players: Unyshek, NartTopc, Dragonite, Nak3d Eli

Team name: Reality Check
Players: Suddoth 1, Thrust, Zoo Wuu, Suddoth 2

We're beyond excited that Lockout was announced as another re-mastered multiplayer map in Halo 2: Anniversary!

Lockout’s legendary makeup of towers, hallways, ramps, and rooms made it one of the most iconic and beloved Halo maps of all time. As one of the flagship Halo 2 tournament maps, Lockout was home to a wide host of game types, including Free-for-All, Oddball, King of the Hill, 1-Flag CTF, and of course, Team Slayer. Get ready to return to this classic battleground as Lockdown, part of the Halo 2 Anniversary multiplayer experience in Halo: The Master Chief Collection.

We also have some wallpapers of Lockout concept art for your viewing pleasure. Check out the rest of the screenshots here.

1024x768 - 1280x720 - 1920x1080

1024x768 - 1280x720 - 1920x1080

The Halo Bulletin: 8.27.14

August 28th, 2014

PAX Prime is upon us, which means we have a busy weekend ahead, and so do you. PAX Prime, the primest of the Penny Arcade Expos, starts this Friday, and we’re looking forward to the masses of gaming fans making their way to our neck of the woods. The event is sold out, it’s been a consistent 82 degrees and sunny in the greater Seattle area, and we have the North American playable premiere of Halo: The Master Chief Collection and Halo 2: Anniversary - it looks like we’re gearing up for quite a weekend. Whether you’ll be joining us in downtown Seattle, or will be glued to Twitter, Twitch, and Waypoint, we’re excited to have you with us.

Late last week, we posted our official PAX Prime 2014 Schedule, and we’ve updated it with some new details. Check out the below to see what’s going down on both the show floor and

Halo: Escalation #9 Available Now

August 27th, 2014

      Halo Escalation 9

The ninth issue of Dark Horse's ongoing comic series - Halo: Escalation - is now for sale! In the days following the events of Halo 4, the Master Chief faced one of his greatest challenges. Halo lead writer Brian Reed (Amazing Spider-ManMs. Marvel) takes the Master Chief from the fires of Halo 4 to the pages of Halo: Escalation in “The Next 72 Hours” Part 2!

Published by Dark Horse Comics, Halo: Escalation spins directly out of the events of Halo 4. Below, check out pages 1-6 of Halo: Escalation #9.

Halo Escalation 9 Halo Escalation 9

Page 01

Page 02

Halo Escalation 9

Page 03

Page 04

Halo Escalation 9 Halo Escalation 9

Page 05

Page 06

Visit the official Dark Horse website to purchase Halo: Escalation #9.

Halo at PAX Prime Schedule

August 26th, 2014

For this year’s show at PAX Prime, we’ll have Halo: The Master Chief Collection and Halo 2: Anniversary playable on the show floor, a panel and panel signing, and The Halo PAX Prime Showdown tournament. You can qualify for The Halo PAX Prime Showdown at the ASTRO Gaming and Skullcandy Gaming booths on Friday, and only Friday. To watch the finals on Saturday and Sunday, just tune into – the top 8 teams from the event will be duking it out for their share of $10,000.

Read on for more details, and how to get involved!

All Weekend

Play Halo: The Master Chief Collection
Friday – Monday
10:00 a.m. - 6:00 p.m.
Xbox Booth #412, #422, #432

We’re bringing Halo: The Master Chief Collection and Halo 2: Anniversary multiplayer to the PAX Prime show floor! If you want to get hands-on, be sure to swing by the Xbox booth and duke it out on newly remastered maps and game types.

Friday, August 29

Halo PAX Prime Showdown Qualifiers
10:00 a.m. - 5:00 p.m.
ASTRO Gaming Booth #842
Skullcandy Gaming Booth #3117

Come to the ASTRO Gaming (Booth #842) and Skullcandy Gaming (Booth #3117) booths to get hands-on with Halo 2: Anniversary multiplayer and qualify for the Halo PAX Prime Showdown! At the end of the day, we’ll be taking the top performers from each booth, and giving them a spot in the 8-team finals, where they’ll compete for their share of $10,000!

Saturday, August 30

Halo: The Master Chief Collection Panel
Halo and the Journey of The Master Chief
11:00 a.m. - 12:00 p.m.
Benaroya Hall

Join the Halo Developers from 343 Industries for an in-depth look into Halo: The Master Chief Collection and other upcoming Halo projects and releases. Come celebrate The Master Chief and the future of the franchise as we take you on the next steps of your Halo journey.

Frank O'Connor [Franchise Director, 343 Industries], Dan Ayoub [Executive Producer, 343 Industries], Max Hoberman [President, Certain Affinity & Original Multiplayer and Online Design Lead, Halo 2], Kiki Wolfkill [Partner Executive Producer, 343 Industries], Paul Lipson [Senior Audio Director, 343 Industries]

Halo: The Master Chief Collection Panel Signing
Halo and the Journey of The Master Chief
1:00 p.m. - 2:30 p.m.
Paramount Theater 

After the panel our esteemed panelists will be waiting to meet you up at the Paramount Theater. We hope to see you there!

Frank O'Connor [Franchise Director, 343 Industries], Dan Ayoub [Executive Producer, 343 Industries], Max Hoberman [President, Certain Affinity & Original Multiplayer and Online Design Lead, Halo 2], Kiki Wolfkill [Partner Executive Producer, 343 Industries], Paul Lipson [Senior Audio Director, 343 Industries]

PAX Prime Showdown Tournament
12:00 p.m. - 6:00 p.m.

Check out Day 1 of the Halo PAX Prime Showdown, with some of the best Halo players in the world competing for their share of $10,000 in Halo 2: Anniversary! The only place to see this is on our Twitch channel. This is a behind-closed-doors event!

Sunday, August 31

PAX Prime Showdown Tournament Finals
11:00 a.m. - 6:00 p.m.
Grand finals: 4:00 p.m. - 6:00 p.m.

Check out the final day of the Halo PAX Prime Showdown, with some of the best Halo players in the world competing for their share of $10,000 in Halo 2: Anniversary. Be sure to tune into the grand finals from 4-6PM, where we’ll see one team take home the $5,000 first place prize!

As always, we’ll be posting to Twitter, Facebook, Instagram, and streaming to Twitch throughout the weekend to keep everyone up-to-date on all the happenings. Be sure to follow us so you don’t miss a moment of the fun.

The Halo Bulletin: 8.21.14

August 22nd, 2014

We have returned from the world’s largest game show. We gave you a brand new look at Halo 2: Anniversary, and if you were with us in Germany, you likely got hands on with the all-new multiplayer. We braved absurd crowds and lines, and most of us made it home alive. I have returned home with a terrible fever, which is why today’s Bulletin is coming in one day late. Thank you for your patience, friends. The below picture helps to shed light on why we barely survived gamescom.

While this picture does well to show just how packed the gamescom floor is, nothing can prepare you for the show itself. Every square foot of the convention center is always covered. You cannot see the floor. Was there even a floor? I’m not sure. Each hallway, each booth, and each concession stand is packed at all times. Luckily, the Halo booths in the halls were no exception. Thousands of you played Halo 2: Anniversary at the Xbox and ESL booths, and it was beyond exciting to see nostalgic smiles. For those of you who came by and said hello, thank you.

Traveling for industry events always offers something very special: the opportunity to meet Halo fans from all around the world, with different stories about which game is their favorite, why, and how Halo has changed their life. To the members of Italy’s 17K group, Germany’s HaloFactor, HaloFrance and everyone else that we had the pleasure of meeting, we’d like to say thank you. Being able to exchange stories, kills, and email addresses was the highlight of our trip, and we hope to cross paths again soon.

Halo at gamescom 2014!

August 18th, 2014

Halo: The Master Chief Collection gamescom Showdown Finals Recap

All last week in Germany at ESL's booth, hopeful Halo fans lined up and formed teams to meet each other in Team Slayer on Halo 2: Anniversary maps Sanctuary and Ascension. Many tried but only four teams proved worthy to face ESL's four invited teams in the finals on Sunday.

The four invited teams: Reason to Choke, TCM Gaming, VwS Gaming, and Team Vibe faced off against the teams that survived the week's gauntlet; DMM, DZS, Next Gen, and sG.

All the teams fought bravely and furiously. Several of the games came down to the wire and had us out of our seats all over the world. We thank our partners at ESL and Twitch for bringing this all together with us this week.

Most of all we thank every one of you that tried, died, and survived. You guys are why we do this and who we do it for. Congrats to TCM Gaming for winning the championship! We're sure we'll see more from everyone who made it to the finals, too.

If you missed it, don't worry. We've got all the action saved here for you

If you'd like to read more about all the players our friends at ESL have a pretty in-depth write up about them here.

Halo: The Master Chief Collection gamescom Showdown Finals LIVE

The time is nigh! All week, some of the best Halo players in the world - old and new - have faced each other at ESL's booth here at gamescom. They've all fought hard for a place on stage today, but only the top teams will walk away with part of the $10,000 purse and all the glory that goes with winning.

No matter where you are you can watch with us live thanks to our friends at Twitch. We're kicking off the live stream direct from Germany at 1:30 AM PDT (10:30 AM UTC+2)

Set your bookmark and get your popcorn ready. It's nearly showdown time!

Halo: The Master Chief Collection gamescom Showdown Qualifier - Day 4

The last group to move on to the finals, starting at 11:00 a.m. CEST (2:00 a.m. PDT) on Sunday, is...


Team name: Next Gen
Players: Diffluent (Netherlands), iNewbCake (Netherlands), NXG Snipemare (Germany), HardLiner (Germany)

Halo: The Master Chief Collection gamescom Showdown Qualifier - Day 3

A big part of Team Halo is very busy on an away mission at gamescom in Germany - but they don't get to have all the fun.

Home Team Halo was able to recruit four of our 343 Industries Pro team: Mason "Neighbor" Cobb, Eric "GH057ayame" Hewitt, Sean "DeRsKy" Swidersky, and Vartan "Killer V" Karakashyan, for an hour or so of 2v2 Team Slayer for your viewing enjoyment. We'll broadcast live tomorrow at 2:00 PM PDT from our Twitch channel: 

This is all just prelude to the Halo: The Master Chief Collection gamescom Showdown finals LIVE this Sunday, August 17 starting at 11:00 a.m. CEST (2:00 a.m. PDT).

And the next group to move on to the finals is...

Team name: DMM
Players: Soul, Dynamics, Flo Back, AlienHunter

Halo: The Master Chief Collection gamescom Showdown Qualifier - Day 2

Day 2 is over, and we have another group moving on to the finals!


Team name: DZS
Players: dzs Speed, dzs BlizZ, dzs TriczR, dzs Jobst

Halo: The Master Chief Collection gamescom Showdown Qualifier - Day 1

Many tried, many died, and this team of four emerged victorious today in Hall 9 at the ESL booth. They’ve got free passes to return to the battlefield this Sunday for the finals and a chance at the $10,000 purse!

halo gamescom tournament

Team name: Symphony of God
Players (left to right): Strife, Daaan, Anima, Sunrise
Country: Germany 

We’ll be livestreaming all of the matches in the finals this Sunday on our Twitch channel so set your VCR! 

We’ll keep you updated all week long here and on social media. Be sure to follow us to keep up with all the action live from gamescom 2014!






Halo Channel revealed at gamescom

August 12th, 2014

Today at gamescom in Cologne, Germany, we announced the Halo Channel. Debuting this November exclusively on Xbox One, it will be your destination for all things Halo Universe. We have a video that offers just a peek at some of the incredible original content, interactive features, and unlockable treats that await you.

Observant fans will note a very familiar looking map is being developed for Halo 5: Guardians in the below video. Spoiler alert! It's Midship and it's being honored as the beloved home for small team, arena battles it's always been known for. Want to learn more? Watch the video!

That's not all! We also announced another one of the six re-mastered, reimagined maps that we're doing for Halo 2: Anniversary in Halo: The Master Chief Collection - Sanctuary. If you're at gamescom this week, you can be one of the first people ever to explore the verdant ruins of this iconic map.

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Of course, all this week we'll be at gamescom, but the home team is going to be part of the fun, too! On Friday, we'll do a live stream of our pro team on Ascension and Sanctuary. We'll let our hot-shots give you the first-person tour of these maps to whet your appetite for the finals direct from the Halo: The Master Chief Collection Gamescom Showdown on Sunday. 

Check out more Halo: The Master Chief Collection images

Take a look at the Halo 2: Anniversary Comparisons

View more Halo 5: Guardians media

The Halo Bulletin: 8.6.14

August 7th, 2014

Just before flying home from San Diego Comic-Con less than two weeks ago, I remember looking down at my mobile device and reading “Seattle –> Cologne: 10 Days Until Check-in,” which meant we had just over a week to put the finishing touches on our presence at the world’s largest gaming event: gamescom in Cologne (Köln), Germany. There were new builds to test, videos with never-before-seen (and in some cases, not-yet-recorded) footage to finish, and much more as we prepared to show you new experiences. We are nearly ready to give you your first hands-on experience with Halo 2: Anniversary, and we are nearly ready to show you new things that you haven’t yet seen.

With each late night, we get closer to showing you more of what’s to come. With each build of Halo 2: Anniversary multiplayer, we come nearer to the version of the game that will be playable on the gamescom floor in just seven days. Next week, we’ll hand the controller to you for the first time, and you’ll hear from fellow Halo fans as they share their impressions of Halo 2: Anniversary multiplayer with the world. But that’s not all - in the coming week, you’ll get a first look at brand-new upcoming experiences, have a chance to see the world’s first Halo: The Master Chief Collection eSports event, and more.

We’re incredibly excited to share all of this with you, and if you aren’t one of the 350,000+ gaming fans heading to Cologne, don’t worry - we’ll be bringing you the latest on Waypoint, Twitter, and Twitch.

Halo Community Member Spotlight: Unyshek

August 5th, 2014

Every other Monday, we feature an individual who is a positive and active member of the Halo community. This week, the spotlight turns to Unyshek!

Q: What’s your gamertag and its origin?

A: I had the gamertag LB Terminator for many years, but I began to feel like my opponents didn’t know who was beating them so I decided to make it more personal. For this reason, I changed my gamertag to Unyshek. It's written how you pronounce my last name, Junyszek.

Q: Tell us about the first time you played Halo.

A: My first time playing Halo was when my friend brought his Xbox over to my house during a party. I still remember my first splitscreen match on Hang ‘Em High. I was captivated by the futuristic super soldiers who were sticking each other with blue plasma grenades. It only took that one match to get me hooked.

The Halo Bulletin: 7.30.14

July 31st, 2014

We braved crowds of hundreds of thousands. We accidentally waited in lines for 30 minutes while trying to exit the convention center. We were whacked in the head by a few too many poster tubes. We survived another San Diego Comic-Con and are here to tell the tale. More importantly, we gave you a first look at Halo: Nightfall and more details on Halo: The Master Chief Collection and Halo 2: Anniversary. Most importantly, however, may be the fact that we got to meet so many passionate Halo fans in San Diego this past weekend. Whether it was a mother and father who waited in a 2-hour line to get their son or daughter a signed poster, or a group of friends who can’t wait for November 11, it was truly a treat to talk about Halo with everyone in attendance. Whether you attended our panels, came to hang out at the Xbox Lounge, stopped us on the floor and just said “hello,” or have been following the news from home, we’d like to say thank you. We’re excited about what’s ahead, and we hope you are too. In this week’s issue, we’ve got a Comic-Con recap, the world premiere of our Halo: The Master Chief Collection developer panel, and more. Let’s dig in!

Halo: Nightfall

Comic-Con kicked off this past Thursday with a panel for Halo: Nightfall, where our own Executive Producer Kiki Wolfkill and Franchise Development director Frank O’Connor were joined by cast members Mike Colter and Christina Chong, as well as David Zucker of Scott Free Productions. The panel touches upon the story of Halo: Nightfall, how the story connects with Halo 5: Guardians, and details fun stories from the past few months of shooting and production. You can check out the panel below:

After the panel, attendees had a chance to meet with our panelists and get an exclusive Halo: Nightfall poster signed (we might have brought home a few for you, too, and we’ll have more details on those next week!)

Halo at SDCC 2014!

July 26th, 2014

  Halo at San Diego Comic Con

Halo: Nightfall panel

For those who weren't able to make it out to San Diego, we recorded our Halo: Nightfall panel. Here it is for your viewing pleasure!

Halo: The Master Chief Collection Panel

This morning, only the most dedicated Halo fans at San Diego Comic-Con were able to rise early enough to make it out and enjoy our Halo: The Master Chief Collection panel. Many fans got their place in line starting as early as 5 a.m. to have the best seats in the house. The Master Chief himself was on hand to silently, solemnly thank them for their love and devotion. 


The panel was moderated by myself, Dennis Ries, Max Hoberman, and Frank O'Connor were also joined by Franck Balson, Director at Blur Studios.

Max and Frank shared some fond memories from the early days of Halo 2 and the very early days of Xbox Live. Strange now to think that until Halo 2 - if you wanted to access your friends list you had to leave the game!

As has become a tradition handed down from panel to panel, we also revealed another map that you'll see re-mastered and reimagined in Halo 2: Anniversary as part of Halo: The Master Chief Collection. Get ready to spend some time this November in sandy, sunny Zanzibar!

  Halo 2 Anniversary Zanzibar

We've got your first looks at this map - both concept art and in-game screenshots to keep you company until you get to set (virtual) foot on the real deal November 11. For more Zanzibar eye candy, head here!

Halo 2 Anniversary Zanzibar Halo 2 Anniversary Zanzibar

We're working on getting the video of the panel up on YouTube and hope to have that ready to share with you soon.

In the meantime, the fun continues here at San Diego Comic Con all weekend! If you're here, be sure to come over to the Xbox Lounge at the Hyatt to say hello! Follow us on Twitter, Facebook, and Instagram to keep up with all the news. We've got plenty of cool stuff to give away and share with you, so stay tuned!

Halo 2: Anniversary

Check out this new cinematic compilation from Halo 2: Anniversary! Take a first look at the overhauled Halo 2: Anniversary cut-scenes in this trailer from Blur Studio. 

We'll have more to say as the day wraps up. Before then, head here to check out screenshots and concept art of Zanzibar from Halo 2: Anniversary!

Survival is a Choice

Earlier today at San Diego Comic Con, we shared lots of new info in our Halo: Nightfall panel. Geoff Knighley welcomed Executive Producer Kiki Wolfkill, Scott Free President David Zucker, Franchise Development Director Frank O'Connor, and two of the stars of Halo: Nightfall Mike Colter and Christina Chong to talk about the digital series with a packed crowd of fans.

Halo Nightfall

We were there to record the entire panel and we'll be sure to post it to our YouTube channel later this weekend, but until it's ready we've got some exclusive looks at some of the stuff we shared here for you in glorious HD!

Christina Chong looks appropriately battle damaged and concerned

Behind-the-Scenes and under the umbrella

Be sure to keep following us on Twitter, Instagram, and Facebook to keep up with all the stuff we’re doing at San Diego Comic Con. If you’re here, make sure to visit us at the Xbox Lounge and come to our Halo: The Master Chief Collection panel tomorrow!

Click here to view more Halo: Nightfall media

Halo: Nightfall First Look

Today we announced more information about the upcoming digital series Halo: Nightfall at San Diego Comic-Con! A strange and treacherous world exposes elite UNSC operatives to a much deeper danger in this live action series from 343 Industries and Scott Free Productions. Executive-produced by Ridley Scott, Scott Free TV President David Zucker, and directed by Sergio Mimica-Gezzan ("Battlestar Galactica," "Pillars of the Earth," "Heroes"), Halo: Nightfall is an exciting new story for Halo fans and fresh audiences alike.

If you missed the first look, here it is for your viewing pleasure!

Check back here for updates as we wrap up the day in San Diego!