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What’s the Over-Under on Food Nipple Entries?
Still reeling from only being runner-up in the casting call for the new Old Spice Man, urk has distracted himself by creating new requirements for this week’s Bungie All-Stars. This week focuses on Grunty goodness. Go see if you have what it takes to wear the star!(GrimBrother One 15:15:00 UTC)
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Halo 4 Announced
There’s a lot less information out there so far about Microsoft’s other E3 2011 announcement, which is a new Halo trilogy of games featuring the Master Chief and Cortana.
The teaser trailer seems to pick up pretty much where the extra Legendary ending trailer in Halo 3 ends. Now, though, instead of just the ominous glowing metal sphere outside, the remains of the Dawn are on fire and the Chief has to bust out the cool new weapon and the built-in jetpack he apparently grew while in the cryotube in order to rescue Cortana from the wreckage.
The game is scheduled for a late 2012 release, and I’m sure there’ll be more information available soon, as well as some time to dissect what this new CG trailer tells us.
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Halo 4 Teaser
First teaser trailer for Halo 4, released at E3 in 2011 and expected for release in late 2012. The trailer seems to pick up right around the same time as the extra Legendary cutscene after the credits of Halo 3.
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Halo Combat Evolved Anniversary Announced
Microsoft chose E3 this year for two Halo-related announcements. Both have been long anticipated and the subject of much speculation and controversy.
First, something old: The game that started it all is being “remastered” as Halo: Combat Evolved Anniversary. Still not sure how to punctuate that, maybe we’ll get some guidance on it shortly. I’m still looking into the details, but it looks pretty much like what I’ve been expecting; a recreation of the original game’s campaign using the capabilities of the Halo engine at least at the level of what was done with Reach. That should mean that all of the gameplay features possible in Reach should be supported in HCEA, even those not included in the original. We already know that this is true for at least one feature, which is XBL integration. Multiplayer and campaign coop will be supported over Live.
In a promotional video, 343i is talking about keeping the old gameplay, including the pistol; whether that just means keeping to the old game’s balance, or also leaving out features that Halo 1 did not include, like boarding, remains to be seen. However, they are adding new things, like Halo 3-style hidden terminals that will tell a new story.
I think how 343 Industries achieves its goals with HCEA will give people a good idea of what they can expect from Halo 4.
HCEA is expected for release on November 15, 2011, exactly ten years after the release of the first title as a launch game for the original Xbox.
UPDATE: On the official site, Frankie gives a few more details about the gameplay, which will be untouched– so it looks like aside from networking, no new features. The new graphics engine will run on top of the old one, and you can switch on the fly, sort of like what was done with the XBLA update of Monkey Island.
Here’s what Frankie has to say:
So we did not DARE touch the gameplay in Halo. As a matter of fact, the gameplay engine, the physics, the controls (with some minor changes for the 360 controller and the aspect ratio) are identical. It is, in short, the Halo CE engine, but with a second graphics layer, a separate engine in fact, running on top. You can see this phenomenon yourself by pressing the back button at any time. The game will switch from old graphics to new, and back again, in real time. That in itself, is a bizarrely fun feature – one we constantly used to check to see if things truly were identical, or more frequently, simply to compare the two generations of hardware and see how far things had come. Although perversely, sometimes we switched back only to remember how good the original looked.
The lack of modern engine gameplay features I can understand, even if I might have wished for them– but aspect ratio? Really? Why are all the screenshots widescreen, then, if this game is going to be 4:3? Now I’m confused.
UPDATE: Whoops, jumped the gun on the aspect ratio thing. That’s one of the “minor changes” not one of the things that is “identical”.
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Halo: Anniversary Exclusive
The crew of 343 Industries takes the wraps off their first full scale Halo project, Halo: Combat Evolved Anniversary.
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Halo Combat Evolved Anniversary E3 2011 Debut Trailer
First trailer for the new remake of Halo 1: Halo: Combat Evolved Anniversary, which looks to be a recreation of the first game using a modern engine, with full networking features and the original game’s gameplay (including the pistol).
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Guess who’s back, back again.
What better way to cap off a day of exciting Halo news than to envelop yourself in the whimsical prose of Thy Great One, Frank O’Connor? Head on over to Halo Waypoint to read “The Halo Bulletin: The Inaugural Frankie Edition,” which includes tidbits on the revamped graphics overhaul, why we won’t be able to play “Halo: CE” competitive multiplayer over Xbox Live and more. Here’s to a great start with 343! Thanks GrimBrother One! 😉(Hitmonchan 23:56:09 UTC)
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Halo 4 and Halo CE Remake Officially Announced
Yes, I know this post is a little behind the news curve, but the fact that I work from 8:00 to 17:00 doesn’t help in posting announcements and news to the site. As the title suggests, 343 Industries officially announced today at E3 the Halo CE Remake and Halo 4. You can head on over to the Waypoint site to see the Halo 4 Teaser, the Halo Anniversary Trailer and the Halo Anniversary Exclusive Look. Needless to say, I’m sure everyone is excited about both, and we will definitely be talking about it on the next podcast.
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IGN: Query Evolved
IGN reacts to the Halo: Combat Evolved Anniversary announcement by providing their 5 burning questions that they have regarding the game. Take a look and see if you agree!(GrimBrother One 22:48:52 UTC)
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Halo 1 remake coming Nov 11. Pistol is back. Halo 4 announced. Starts off a new trilogy. Trailers released.
Halo 1 is being remade and will launch this November 15 as Halo: Combat Evolved Anniversary (or Halo: Combat EA). You will be able to play multiplayer over XBOX Live on 7 maps remastered for the Halo: Reach engine. You’ll also be able to co-op the Campaign. The Campaign is original with updated graphics with a few hidden elements. Thel 3-shot-kill pistol is back! But we should not expect to see Halo 1 physics in the Reach engine.
Halo 4 is intended to be the first of a new trilogy of Halo series games. Whereas the previous Halo games were developed by Bungie, Halo 4 will be developed by 343 Industries. The game continues some time after the ending of Halo 3, and marks a return of the Master Chief as the playable character.
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Halo 1 remake coming Nov 11. Pistol is back. Halo 4 announced. Starts off a new trilogy. Trailers released.
Halo 1 is being remade and will launch this November 15 as Halo: Combat Evolved Anniversary (or Halo: Combat EA). You will be able to play multiplayer over XBOX Live on 7 maps remastered for the Halo: Reach engine. You’ll also be able to co-op the Campaign. The Campaign is original with updated graphics with a few hidden elements. Thel 3-shot-kill pistol is back! But we should not expect to see Halo 1 physics in the Reach engine.
Halo 4 is intended to be the first of a new trilogy of Halo series games. Whereas the previous Halo games were developed by Bungie, Halo 4 will be developed by 343 Industries. The game continues some time after the ending of Halo 3, and marks a return of the Master Chief as the playable character.
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Accept No Substitute
Halo Waypoint has a great comparison gallery that takes a look at the differences – and similarities – between the Classic and Anniversary editions of Halo: Combat Evolved. Go look! ChrisTheeCrappy noticed first on our forums.(GrimBrother One 19:41:14 UTC)
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Waypoint Looks Ahead
The Halo Waypoint crew has a great piece just up that talks a bit about today’s announcememnts and their thoughts on moving the series forward. Go and check it out!(GrimBrother One 19:35:56 UTC)
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Awake
It really feels like anything I can write in this post is going to be incredibly underwhelming, but as you may have heard, there were two megaton announcements at E3 for Halo fans. First up was Halo: Combat Evolved Anniversary, a completely remastered and faithful return of the game that started it all. Maybe the biggest surprise was Microsoft closing the press conference with the announcement of a new Halo Trilogy, starting with Halo 4. Keep tuned here and of course to Halo Waypoint for all the latest as we can give it to you!(GrimBrother One 19:12:10 UTC)
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Apologies…
…for the delay in getting some of the major news out on such a crazy day for Halo fans everywhere. Stay tuned though, as we’ll be delivering news and reactions from around the net all afternoon and evening!
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Blindfire Team Zulu
The team over at FireTeamZulu are at it once again with another great campaign challenge for you all. “Jackals In The Courtyard” takes place in Halo 2, and sets some pretty lofty requirements upon you, including the use of the Blind Skull. If you are up for a challenge, go and check this out!(GrimBrother One 13:32:08 UTC)
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Halo United by Leviathan
Do you love Halo? Do you love amazing art work? Then you better direct your battle-hardened clicky finger over this way so that you may witness one of the most awesome pieces of Halo art you are likely to see. Leviathan is of course behind this work of greatness, having created it for an upcoming auction for the Child’s Play charity. The final poster will be signed by members of Bungie, 343 Industries, and Robot Entertainment. Stellar artwork, and for an awesome cause too! You MUST check it out. After you wipe the drool off your mouth, you can drop by our forum and tell him what you think! While you are at it, don’t forget to check out more of Leviathan’s amazing work right here in his acclaimed Fistful Of Arrows comic.(GrimBrother One 13:25:50 UTC)