Archive for September, 2014

Community Focus: MesaSean

September 30th, 2014
Caught up in a feedback loop

Celebrating Halo 2 in song

September 30th, 2014
empty set stopped by to announce 'Dust & Echoes' - a Halo ballad he and some friends wrote celebrating the 10th anniversary of Halo 2. His band, The Hot Fuzz Fantastic, did the performing honors. Got that southern rock vibe... go listen!(Louis Wu 22:07:11 UTC)

Selfies in the War Zone kicks off with Zombies

September 30th, 2014
We got word from DamianLacedamian - This Spartan Life, a staple of the Halo scene in the Halo 2/Halo 3 days, is back! The newest season is called 'Selfies in the War Zone', and the first episode has an interview with Arthur Suydam, a cover artist for a number of Marvel titles. (It also has an interview, of sorts, with David Cross...) Go watch!(Louis Wu 20:14:45 UTC)

Ambivalent Cartographer, Sorted

September 29th, 2014
Rockslider took on Fire Team Zulu's Ambivalent Cartographer challenge (we mentioned it last week), and filmed the final product. Definitely a couple of dicey moments there! Take a look.(Louis Wu 22:19:22 UTC)

Making of a Halo-themed 3D Intro Clip

September 29th, 2014
SEspider put together a progress video showing how he made a commissioned 3D logo for someone. Since the logo is Halo-themed, it's appropriate here - check it out!(Louis Wu 22:17:04 UTC)

ASE Ep. 134 Marathon EVIL 12: Code 42 Part 1

September 29th, 2014
Code 42 Part 1

UPDATE: This video is being replaced due to audio issues.

UPDATE: Audio should be fixed in current version.

We've finished with the canonical Marathon Trilogy and are moving on to third party scenarios, starting with EVIL. In this scenario, a UESC ship from Tau Ceti runs into a spatial anomaly that sends them far away where we encounter something dark and evil.

The mysterious Felix has an ingenious, inscrutable plan to mess with the Mystics by ruining their planet's magnetic field.

EVIL can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

EVIL and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

We use irons' Co-Op script, which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

EVIL has its own spoiler guide:

http://marathon.bungie.org/spoiler/evil/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

Marathon,Marathon Infinity (Video Game),Bungie,Bungie Studios (Organization),Cooperative Gameplay (Gameplay Mode),Cooperative Game (Game Genre),Let's Play

Look Before You Leap 4

September 28th, 2014
Over at TheHaloForum.com, there's a new Look Before You Leap jumptage from Jump Theory... lovin' it. Go watch! Thanks, RVideo.(Louis Wu 21:44:09 UTC)

Podtacular 443: Amending Cartographer

September 27th, 2014

Download
A little while ago on the podcast, we mentioned a project harkening from the PC side of Halo called SPv3, a Halo: Custom Edition. While we were at Pax Prime in Seattle, we got to meet up with Masterz1337, one of the team members of Custom Map Team, who is developing the mod.  SPv3 is a completely re-envisioned version of the original campaign with their own additions of new weapons, updated textures, new enemy classes from later Halo games, and much more.  It all runs at 4K for computers that can support that display resolution.  The mod is slated to start releasing in November, just after the release of the Master Chief Collection.  For more information about the mod, head over to Halomods.com/CMT.

Let’s Play Destiny Co-Op #9: The Chamber of Night

September 27th, 2014
The Chamber of Night

Blackstar and Narcogen are picking up with playing Destiny in co-op mode with the first moon mission: The Dark Beyond. (The Cosmodrome story missions and strike seem largely unchanged from the beta test, at least at their lower difficulty levels).

The Hive are using some secret ritual to weaken the Traveler. Blackstar and Narcogen have to get to the deep, dark bottom of it.

For complete stats:

https://www.bungie.net/en/Legend/PGCR/1/4611686018429850686/2305843009221559453/188210207?_

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Destiny (Video Game),Bungie,Bungie Studios (Organization),Cooperative Gameplay (Gameplay Mode),Cooperative Game (Game Genre),Let's Play,First Person Shooter,Shooter Game (Media Genre),Shared World Shooter,Action Game (Video Game Genre),DestinyTheGame,Activision (Video Game Developer)

New FTZ challenges – Halo 3 and 4

September 27th, 2014
Didn't make it home in time for this to be in Friday's news... but FyreWulff has posted new Fire Team Zulu challenges - Hamlet HD involves a lack of in-game data, while Hardpoint involves a lack of big weapons. Both look fun! Check 'em out. (Louis Wu 00:50:40 UTC)

1.0.2 Patch Preview

September 26th, 2014
Coming soon to a Tower vendor near you.

Bungie Weekly Update – 09/26/2014

September 26th, 2014
Burning questions. Burning banners.

From Ibie’shan to Vulture evolution

September 25th, 2014
This week's Halo Bulletin is something of a departure - Bravo's off, so GrimBrother One has jumped in to answer some long-standing fan questions about the Halo canon. Fascinating stuff! (There's also a tidbit about Halo Escalation #10, and some fun DMR screenshots.) As always, there's a local copy in our Halo Bulletin Archive. (Louis Wu 18:57:55 UTC)

Hot Fix – 09/25/2014

September 25th, 2014
Refinements to rewards

ASE Ep. 133 Marathon EVIL 11: For This I Went To College?

September 25th, 2014
For This I Went To College?

We've finished with the canonical Marathon Trilogy and are moving on to third party scenarios, starting with EVIL. In this scenario, a UESC ship from Tau Ceti runs into a spatial anomaly that sends them far away where we encounter something dark and evil.

A special task force awaits to help us take out a special Juggernaut. If only we weren't so impatient.

EVIL can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

EVIL and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

We use irons' Co-Op script, which gives weapons and ammo to both players if either picks any up, and prevents weapon loss on death (so items can't be destroyed in lava or slime). The script also allows one player to teleport to a destination set by themselves or their partner, in case co-op players run into a problem a solo player would have to restart for.

http://simplici7y.com/items/co-op

EVIL has its own spoiler guide:

http://marathon.bungie.org/spoiler/evil/

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

Subscribe to the iTunes channel or RSS feed for shorts and audio podcasts:

https://itunes.apple.com/us/podcast/anger-sadness-and-envy/id266991411?mt=2

http://feeds.feedburner.com/AngerSadnessEnvy

Music used in this episode:

"What About Bob?" by Alexander Seropian, remixed by Craig Hardgrove (intro music)
"New Pacific (Reprise)" by Alexander Seropian, remixed by Craig Hardgrove (outro music)

Marathon,Marathon Infinity (Video Game),Bungie,Bungie Studios (Organization),Cooperative Gameplay (Gameplay Mode),Cooperative Game (Game Genre),Let's Play

Destiny Dev Notes

September 25th, 2014
Going Forward

The Halo Bulletin: 9.24.14

September 25th, 2014

Hello, friends! I’m out of the studio this week - visiting home and spending far too many hours on cross-country commercial aircraft - but had to take the time to say hello to all of you.

As I speed through the air at 30,000 feet, soaring above mountain peaks, and staring off into the blurred intersection of land and sky, I easily get lost daydreaming about the vastness of our world. I then remember that this planet will be descended upon by the Prophet of Regret’s fleet in just over 500 years, and the view from my aircraft window contains only a very small glimpse into pre-Covenant-invasion Earth. Next, I am reminded that I promised you a fiction-focused Bulletin this week, so I scrambled to grab GrimBrother One, one of the newest writers at 343 Industries, to lend a hand with this week’s update. Throughout the past year, we’ve begun to explore the Halo universe more and more with Community Q&A’s, and I’m looking forward to not only continuing this tradition, but also expanding upon it. In the weeks to come, Grim will be popping in to lend some insight into the Universe – both where we’ve been and where we’re headed – as we approach the release of Halo: The Master Chief Collection. Below, you’ll find his first introductory segment, which, if you’re like me, will get you very excited for what’s to come.

Greetings! It's an incredibly thrilling time for Halo fans, as we find ourselves all at once looking back on the franchise’s incredibly rich history, and simultaneously looking forward to its exciting and enigmatic future. Halo: The Master Chief Collection is right around the corner, and with it will come the opportunity for a new generation to experience the foundation of the franchise. Not only will players be able to relive the evolution of the gameplay experience, but it's also a chance for us to revisit the roots of Halo's deep and dynamic lore. Characters like the Arbiter, Sergeant Johnson, Tartarus, and more will once again be taking center stage in glorious high-definition, while also paving the way for Halo's future.

We wanted to take advantage of this opportunity to reflect specifically on the fiction, from the fifty-thousand foot view to the far-reaching corners. The Halo story can be found on many fronts. It is all at once an epic space opera, but also a boots-on-the-ground character experience, and we want to continue to make the galaxy more accessible to fresh faces while rewarding the investment of fervent fans. In this vein, I'll be taking a look at various corners of the universe; some paths well-trodden, others much less known. In the coming weeks we'll be taking a look at the story surrounding the events contained in Halo: The Master Chief Collection, helping set the stage for folks new to the fray as well as exploring some deeper elements that long-time players will certainly find... intriguing.

Starting next week we'll take a look at the events surrounding the discovery of Installation 04, and the opening hours of the Halo Conflict. So I hope you'll join us as we mix things up a little; after all, I think we're just getting started...

<3

Grim

Thanks, Grim! I know I speak for many readers when I say that we’re looking forward to digging into Halo’s fiction and fantasy over the next few weeks as we approach the launch of The Master Chief Collection (and, if I have my way, beyond as well).

As promised, I took many of your fiction questions from the past as well as last week, and sent them over to Grim and the Franchise team. Over the past few days, they’ve debated, consulted archived documents and UNSC records, and then (and only then) answered several of your questions in great detail. Read on for more fiction goodness.

Bungie Bounty – Skirmish

September 24th, 2014
Catch us if you can.

Fed vs. New

September 24th, 2014
Red vs Blue Season 12 is nearing its close - Episode 18, released this week, piles on the action! Felix and Locus run into some unexpected trouble... and guess who's involved? It's a star-studded cast this week, with friends we haven't seen much making an appearance alongside the regulars. Go watch!(Louis Wu 22:21:12 UTC)

But this ring… is HIS!

September 24th, 2014
Revenant1988 recently got engaged... and his ring tells a lot about him. Check out the pic! (And congrats, Rev!)(Louis Wu 22:18:40 UTC)